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Recommendations Levels good enough to tweak

Discussion in 'Notable Levels and Other Cards' started by cimarronline, Apr 30, 2019.

  1. Shroomir

    Shroomir Well-Known Member

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    Thanks I wanted to play this one but saw boogie bot which I can't accomplish on this device and skipped.
     
    cimarronline likes this.
  2. cimarronline

    cimarronline Well-Known Member

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    The other day I discovered the unique and ingenious Mini World by @meko. I couldn't guess how he accomplished that great rotational motion. So I dug inside--and found a single eye! I didn't have anything to add to his wonderful ball puzzle, but I did wonder how B would behave on that spinning world. It seemed unworkable at first, until I made it more like a sphere. Then I discovered B could even go into orbit!

    There are many ways to win, but I think this one is the most fun: Orbit to the win!

    [​IMG]
     
  3. cimarronline

    cimarronline Well-Known Member

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  4. cimarronline

    cimarronline Well-Known Member

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    I did a little more tweaking on Operation Dark Magic yesterday. Made the exciting bridge part more intentional, and added a few tricks that make it a little more challenging to stop Z before it he catches the escaping R. One of my favorites.
     
  5. cimarronline

    cimarronline Well-Known Member

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    @Block builder is one of my favorite creators, and recently I came across a level of his I hadn't seen before, Five-win villa. It's a really attractive little villa, with the great idea of having five different wins. So there's five mini puzzles in one level. I had a few ideas about how to make two of the wins a little more challenging (and one a little easier). And I installed a hot tub!

    (Solution video here--for all five wins)

    [​IMG]
     
    Last edited: Sep 20, 2020
  6. mothproof

    mothproof Well-Known Member

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    Can't go wrong with a hot tub :)
     
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  7. cimarronline

    cimarronline Well-Known Member

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    Speaking of @Block builder, maybe I'll post my other version of his legendary Nazi-fighting level, La Resistance. I posted an edited version before (with a tank you could blow up). This just adds a few more tweaks, changing the ending so the timing is not so tight, and the mechanism for releasing the tank is more reliable. And I think crawling under the tank to place the bomb is cooler.

    (Solution video here, Z and P brawl included)

    [​IMG]
     
    Last edited: Sep 22, 2020
  8. cimarronline

    cimarronline Well-Known Member

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    I was mesmerized when I first saw The Ball Tower, by @Pds. Really impressive to watch, and I like the idea of knocking balls around. But there wasn't much gameplay. So I started experimenting, but found that changing one block could affect how the balls fell on the other side of the tower! The balls also fall differently on different devices (or even on the same device, depending on what else was running). So editing was very tricky. But I think I found a version that works pretty well for some ball-bumping fun.

    (Solution video here)

    [​IMG]
     
  9. cimarronline

    cimarronline Well-Known Member

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    When I saw shared rails by @RichardCuthbert I was struck by the unique appearance and surprising cross-sliders. There was a quick solution using only two sliders, however. But editing was tricky because the sliders interact with each other, so changing one could affect others. I think I got lucky creating a new solution without too much trial and error. A simple but challenging puzzle.

    (Solution video here)

    [​IMG]
     
  10. cimarronline

    cimarronline Well-Known Member

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    Yesterday @Fendi Rahardian posted an interesting R demo, Keep Walking. I enjoyed seeing the surprising things R could do all by himself, but I wanted to help! So I added a few little things. When I changed the ending to something a little more dramatic, I was surprised by how the win behaves when laying sideways on the white...

    (Solution video here)

    [​IMG]
     
    Last edited: Sep 29, 2020
    Chasano222 likes this.
  11. cimarronline

    cimarronline Well-Known Member

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    I laughed when I saw the wild and imaginative Night Club by @Jim (the first level I edited was also one of his). A great scene, and the lit up American Bandstand logo was a fun touch. There wasn't much gameplay, though, and I wanted to spend more time having fun at the night club. So I added a few more characters (including a couple of brawlers, and a couple of lovers). And I came up with some puzzle elements that used the wobbly nature of the tall bots. Maybe they're drunk? Anyway, I think it's a pretty fun night out.

    WARNING: The club is loud, so turn your volume down!

    (Solution video here)

    [​IMG]
     
    Ray Aznable and laurence.gr like this.
  12. cimarronline

    cimarronline Well-Known Member

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    I was surprised by the massive (and charming) robot in BIG BUDDY by @d'SUKI. I've admired his impressive sculptures before. This one's the tallest level I've ever seen, and must have been very difficult to construct all folded up. The win didn't require standing the robot up, though. So I did a little editing, and with some practice found a pretty stable way to solve it.

    (Solution video here)

    [​IMG]
     
    Ray Aznable likes this.
  13. cimarronline

    cimarronline Well-Known Member

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    Saw a surprisingly realistic helicopter the other day in Helipad by @Mohamad Arif Irwan. I had to see how he accomplished that great movement. Then I started tweaking it a little, and soon I had some ideas for more of a puzzle. The doors gave me the idea of using the hercules trick in a way I haven't seen before.

    The domestic terrorists are on the run, but one hostage is still trapped. Can B rescue him? The door looks like it was damaged in the attack, but if B can find another way in, maybe he can get it open from the inside.

    (Solution video here)

    [​IMG]
     
  14. ridgerunner

    ridgerunner Well-Known Member

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    I think you have done a fantastic job tweaking this level. The doors look great and the way B is able to jemmy the door open is realistic. I didn’t give B long enough to squeeze into the gap on my first attempt but i had been moving the draggable beforehand. Then looked at video to find that i had the correct gameplay and on restart didn’t move the draggable and B squeezed in in only a few seconds. I climbed up the rotatable in a different way as due to the strong ratchet effect was unable to get a slow climb. I tapped the block next to the end of the rail then lifted the rotatable up about 45degree then a very rapid drop shifted B to the end metal piece allowing the walk round the corner.
    Thanks for the level.
    David.
     
    nGord, Ray Aznable and cimarronline like this.
  15. Don G Rowe

    Don G Rowe Famous Member

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    Had to watch the video as the motion was too much for my mid-range CPU, much like the original. And I see it taxed your device pretty severely as well. Thanks for sharing.
     
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  16. cimarronline

    cimarronline Well-Known Member

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    Yesterday @JackBauer posted Contact, with an amazing gyro mechanism. When I snapped out of my trance watching it, I had a couple ideas to add a little more gameplay. It looks random, but it's not.

    After going through the portal, some suddenly are gone...

    (Solution video here)

    [​IMG]
     
    Last edited: Oct 16, 2020 at 1:56 PM
  17. ridgerunner

    ridgerunner Well-Known Member

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    The original was so dramatic that it’s hard to improve it. Do nothing and wait for the win worked for me too. In keeping with the film i would have designed differently and placed the winblock in the middle at ground level so B would fall directly onto it.
     
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  18. cimarronline

    cimarronline Well-Known Member

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    I tried that first, but the mechanism hits it. You can't change much around it as it fits so perfectly.
    I tried to draw the player away by an apparent path to the win. But the "magic spot" is marked...
     
    Last edited: Oct 16, 2020 at 1:52 PM

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