1. Psst! We just published some cool documents with tons of tips and secrets about both this forum and Mekorama. Whether you're just visiting, a new member, or have been with us for a while, we're sure you'll find them useful. So far we have Welcome_to_MekoramaForum.pdf, Introduction_to_Mekorama.pdf, and How_to_Share_a_Mekorama_Level.pdf. Find them all in this forum thread:

    Everything you have always wanted to know about Mekorama

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Everything you have always wanted to know about Mekorama

Discussion in 'Announcements' started by nGord, Nov 7, 2016.

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  1. nGord

    nGord Pseudo Administrator Staff Member

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    Welcome Mekorama fans!

    It’s been five months since the release of @Martin Magni’s game and the launch of this forum. Since the recent addition of new moderators to help cope with the nearly 4,000 levels and over a thousand members - and countless visitors - we thought it might be time to document some things we have learned.

    The following five posts will thus introduce a few documents to help members get acquainted with both the Mekorama App and this Forum. Feel free to comment on this thread if you have any thoughts, questions, or observations on the documents themselves. If you have any other questions or findings, then best to ask them in the Ask the Moderators thread at this link or as a new thread in the appropriate subforum. Thanks!

    Yours,
    @richardfu, @Gepeto, @cpw, @Frenzies, @meko, @nGord
     
    Last edited: Nov 7, 2016
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  2. nGord

    nGord Pseudo Administrator Staff Member

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    Welcome to MekoramaForum

    This first document will help you with this website that @NeoCHI set up for the fans of Mekorama. Most of it is a summary of all the questions that have been asked over the months, but it also includes some basic etiquette that we ask all members to follow. Here is a sample of what you’ll find inside:
    • Common etiquette (e.g. should I be leaving a rating on levels?)
    • Definitions of some common terms (e.g. what is the difference between a notification and an alert)?

    • How to use the Rich Text Editor (e.g. how do I post a picture to a comment?)

    • Tips on creating a user-friendly level (e.g. is a theme really that important?)

    • Frequently asked questions (FAQ) (e.g. my QR code is not scannable, what can I do?)

    • Known issues with this site (e.g. why do I not get “alerts” when I am tagged in a level comment?)
     

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    Last edited: Nov 10, 2016
  3. nGord

    nGord Pseudo Administrator Staff Member

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    Introduction to Mekorama

    Just in case you wanted a review of the game at its core, or whether you would like to introduce someone new to the game, we think you’ll find the attached document useful. Here are some of the things you’ll find in this document:
    • How to navigate the different options in the app itself;

    • What are all the blocks in the game called anyway?

    • A handy lookup to see if we think something was designed intentionally in the game;

    • What is going on in the original level #14, “Back Track” and level #24, “Upmill Battle” when R just seems to turn around for no reason?
    This document is also a great resource to new level designers as some of the basic block functions are described along with core gameplay mechanics.
     

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    Last edited: Nov 10, 2016
  4. nGord

    nGord Pseudo Administrator Staff Member

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    How to Share a Mekorama Level

    Attached to this message you’ll find a document that goes into all the detailed steps of uploading a level to this forum. A few things that you’ll find in this document include:
    • The importance of labelling your levels;

    • How to export an image of your card;

    • Navigating the “Add Level” process;

    • What are all the little icons in the Levels listing page;

    • How can I advertise my levels.
     

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    Last edited: Nov 10, 2016
    Lodhi, Chucky, TR O and 4 others like this.
  5. nGord

    nGord Pseudo Administrator Staff Member

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    [This message will attach the Noteworthy Levels document when it is ready. If you would like to help in writing this document, please send a private “conversation” to @nGord.]
     
  6. nGord

    nGord Pseudo Administrator Staff Member

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    [This message will attach the Advanced Level Design document when it is ready. If you would like to help in writing this document, please send a private “conversation” to @nGord.]
     
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