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Recommendations Levels good enough to tweak

Discussion in 'Notable Levels and Other Cards' started by cimarronline, Apr 30, 2019.

  1. delator77

    delator77 Well-Known Member

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    I played & completed the original version...Curiosly,I was able to complete it using the novelty of the zenith vision...the last step was difficult to execute and of doubtful stability ... with the new perspective I got it on my second attempt...
     
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  2. ridgerunner

    ridgerunner Well-Known Member

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    Never saw the original but this level is quirky and i liked it . Unfortunately the budgeable claustrophobia is not needed as it is quicker to use a delayed autopilot to land B on P and I thought the flamboyant would be more fun! Thanks.
     
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  3. Sun Eagle

    Sun Eagle Vietnamese Language Helper

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    I also try the first vers before but got stuck at the end. With your tweaking, I can finish this lv. I'm curious about the ending if @Netizen post it again.
     
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  4. cimarronline

    cimarronline Well-Known Member

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    I've been impressed by many of @Etcetera's levels, including the recent Triglio, with its surprising moves and beautiful design. The ending was a little too tricky for me to accomplish consistently, though. So I came up with something a little easier (and tweaked another area to improve reliability).

    (Solution video here)

    [​IMG]
     
    Last edited: Mar 6, 2021 at 2:59 AM
  5. Sun Eagle

    Sun Eagle Vietnamese Language Helper

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    Yeah. I liked this ending rather than the ending of the author. Your tweaking at the last move is more obscure to figure out.
     
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  6. cimarronline

    cimarronline Well-Known Member

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    Last edited: Nov 12, 2020
    delator77 likes this.
  7. cimarronline

    cimarronline Well-Known Member

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    The other day I saw an interesting unlock-the-box level, Gift Box by @Iskandar. I liked the simplicity of design and intricate mechanism of interlocking sliders. When I got the box open, I had an idea to add a little challenge at the end:

    (Solution video here)

    [​IMG]
     
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  8. Iskandar

    Iskandar Well-Known Member

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    Whoa.. I appreciate this, I didn't expect. Right, now there is a bit of a challenge, I'm a little confused and see a video of the solution. Excellent, thank you.
     
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  9. mothproof

    mothproof Well-Known Member

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    That second image is just too bittersweet to look at.
     
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  10. cimarronline

    cimarronline Well-Known Member

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    Another great level by @Fendi the other day, Garden Lamps. Creative, surprising R moves, his specialty. The ending was interesting too, but I wondered if I could tweak it so B could survive? I haven't much liked the stairs-on-the-win usage I've seen in levels before, but in this case it works well. I also worked on a couple small shortcuts up top and made more use of the flying piece. Gave P an entrance, too. But the fun gameplay is mostly the same.

    UPDATE: I edited this a bit more because the mekorama update to version 1.4.5 broke the original R spin move in this level. The new move I came up with isn't as great, but still fun.

    (Solution video here)

    [​IMG]
     
    Last edited: Feb 20, 2021
  11. ridgerunner

    ridgerunner Well-Known Member

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    . I liked the revisions.
     
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  12. Riyanda Ahyaritama

    Riyanda Ahyaritama Well-Known Member

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    @cimarronline I think, you're very creative when you start to revision other author's levels. I think you must get a promotion:):thumbsup:
     
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  13. cimarronline

    cimarronline Well-Known Member

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    A few days ago I noticed a nice-looking little puzzle by @Marshmallow called PepperMint. And I was more impressed when I saw the creator was just 10 years old. It used a new move that doesn't work on the older version of Mekorama (the young people catch on quickly!) so I started wondering if I could tweak it to make it playable with the old version. Here's what I came up with, using some old school tricks instead:

    (Solution video here)

    [​IMG]
     
  14. Blue Tower

    Blue Tower Well-Known Member

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    So many bot riding and stacking :rotf:
    Also those stacking and riding inspires me on my following levels. Thanks @cimarronline! Original level is also nice. :thumbsup::thumbsup:
     
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  15. cimarronline

    cimarronline Well-Known Member

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    In the spirit of the season I played some of the old Christmas levels, including my favorite, Silly Santa, by @Block builder. Fun and whimsical. There are some R instabilities, so I tried smoothing them out, then had a fun little idea to add to the puzzle (I couldn't help giving it a new name too). Merry Christmas!

    (Solution video here)

    [​IMG]
     
  16. Blue Tower

    Blue Tower Well-Known Member

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    Wow! Nice edits @cimarronline! It's a bit hidden but I liked it. Merry Christmas! :thumbsup::):D:D:):thumbsup:
     
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  17. Riyanda Ahyaritama

    Riyanda Ahyaritama Well-Known Member

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    The name same like @Meko Guy latest level:p
    However, nice level, with a little puzzle, I like when the ball dropped:)
     
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  18. cimarronline

    cimarronline Well-Known Member

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    I just found another little gem by @Fendi that's not in the forum, Sob. Some unusual, fun moves, with his usual attractive design. But there's two tricky moves that can leave B stranded (which explains the title?), so I tried providing recoveries there, and also added a couple little ideas to the puzzle. The new title is a clue, too.

    (Solution video here)

    [​IMG]
     
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  19. Riyanda Ahyaritama

    Riyanda Ahyaritama Well-Known Member

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    Yes, another level from @Fendi from youtube
    Btw, I like the concept, and nice repair from you, thank you for the recovery, that very helping;)
     
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  20. cimarronline

    cimarronline Well-Known Member

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    Here's another great @Fendi level I enjoyed recently, Niche (from the unpublished levels thread). Funny and surprising R moves at the end. The last fall sometimes would make R "loopy" and stuck, though. So I added another stair to help R straighten up at the end (I've found stairs often help a loopy R recover; I also just added some to help R in the last huge leap in Operation Dark Magic). And on my ipad, the lower falling piece falls as soon as R gets near it, making the level unplayable. A common issue with balanced pieces. I've found if I put a wire under that piece instead of a block, it falls properly on all my devices. I added a little extra move at the end, too, so B wouldn't get bored waiting around.

    (Solution video here)

    [​IMG]
     
    Last edited: Jan 22, 2021
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