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Mechanisms Sharing new (and old) mechanisms

Discussion in 'Level Creation Help' started by meko, Sep 17, 2016.

  1. vince

    vince Famous Member

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    When the three pieces are next to each other (R bot through balls conduction, the moveable slider and the slider attached to the metal blocks) it makes the proximity sensor move. Don't ask me why :D
     
    Hipe and D.S.Masters like this.
  2. D.S.Masters

    D.S.Masters Sir Not-Appearing-In-This-Film

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    Something like the proximity sensor in your level "High End", where the R bot has to be touching the two sliders, I guess.
     
    vince likes this.
  3. Black1226

    Black1226 Famous Member

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    What's the status of this list? Is it still on the front burner? Thanks!
     
  4. nGord

    nGord Standby Administrator, Retired Moderator Staff Member

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    You're the first to ask for the Advance Level Design document or even mention it in over a year since I posted reference to it here. I'll send you a private invite to the draft. It will likely never be published. :(
     
    Mikhail likes this.
  5. Black1226

    Black1226 Famous Member

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    Thanks. I appreciate it.
     
  6. kevin.T

    kevin.T Member

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    Thanks for sharing this !!!
     
    vince likes this.
  7. ADM

    ADM Guest

    "I think" I discovered a mechanism (I don't know if you will call it an exploit) in which a moving platform stops moving when a motor piece is placed on it "with some good timing". I used it in my level "Framed" and got some comments that its original so thought of sharing it.(https://mekoramaforum.com/media/framed.11495/).
    Here's the mechanism:
    [​IMG]
    And here's a short video (15 seconds) to show how it works.
    You can see that with some good timing I was able to jam the mechanism and the time was more than enough for B to reach the win block. It can be used as an ability step but I'm sure someone can find a better way of using it. Note that this is completely doable every time you do it, hence I can say it's a stable mechanism.
    Thanks!
     
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  8. Br0K3N

    Br0K3N Famous Member

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    Can I ask one question? Where is the south, north, west and east for proximity sensor?
    I really want to use this dark magic, because I don't know how to get level's data and explore this mechanism on myself. Also how re-placing one of the details can affect on mechanism?
     
    Mikhail and DDD like this.
  9. EL797

    EL797 Famous Member

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    Last edited: Nov 24, 2020
  10. Ray Aznable

    Ray Aznable Indonesian Language Helper

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    thats the way to pass the first step of this map
    [​IMG]
     
  11. shultz

    shultz Member

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    Nothing new, but while abusing the eye on slider glitch found out many sliders can stack inside each other:

    [​IMG]

    Also nothing new, but I found when walking across naked sliders, if B stops, you can no longer move, but if you tap on the grass, B can fully cross

    [​IMG]
     
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  12. Ray Aznable

    Ray Aznable Indonesian Language Helper

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    @shultz
    [​IMG]

    the second case
    is called as stretching legs
    which also allow B to walk on
    zappers
     
    Last edited by a moderator: Jul 9, 2020
  13. Anomynous

    Anomynous Urdu/Hindi Language Helper

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    Here's the mechanism to make R walk diagonally :)
     

    Attached Files:

  14. P_simorf

    P_simorf Famous Member

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    Here are some of my levels that use slanting rotors/budgeables.

    I usually do trial and error whenever I make these types of levels.

    Squeeze B to make the mechanism slanted and something will happen to one of the robots when it attempts to walk onto the slanted budgeable.

    A "hanging bridge"-like level that must be "turned on" at the beginning.


    Rotate the rotor right away before it gets locked by the auto slider.




    SBS-like in terms of what blocks to press yet it uses a sloped rotor instead of a stair block.

     
    MekaSage and Ray Aznable like this.
  15. Blue Tower

    Blue Tower Famous Member

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    Here's the mechanism to make wings flap:
    aeroplane.png
     
  16. I_am_Bot

    I_am_Bot Active Member

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    Really cool.
     
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  17. AreaRankDragon

    AreaRankDragon Famous Member

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    Here I'm done with this mechanism I finished my level with it and here you go
    Loop Mechanism.png
    Hope you'll enjoy using it :thumbsup:
     
    MekaSage likes this.
  18. Blue Tower

    Blue Tower Famous Member

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    Cool ball loop mechanism.
     
    AreaRankDragon likes this.
  19. AreaRankDragon

    AreaRankDragon Famous Member

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    @Blue Tower thanks
     
  20. AreaRankDragon

    AreaRankDragon Famous Member

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    Ray Aznable likes this.

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