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Various/Other Mekorama Exploits Research

Discussion in 'Game Behaviours' started by Scare Crow, Sep 5, 2016.

  1. monski

    monski New Member

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  2. TR O

    TR O Well-Known Member

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    Wow! Wonderful! Mmm. That's actually kinda belongs to mechanism section:D.
     
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  3. nGord

    nGord Standby Administrator, Retired Moderator Staff Member

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    This one is a tough one to call. I see it more as a bug, but I definitely see your point of view too. The reason for my sitting on the bug side of the fence is because I don't immediately see a way to apply it as a "mechanism" in a level. It is a quirky effect for sure though. :cool:
     
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  4. Frenzies

    Frenzies Administrator Staff Member

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    I think we'll need to see how it works first... it may not even be a bug.
     
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  5. Rohan Kumar

    Rohan Kumar Member

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    It's a mechanism, I was able to replicate it.
    ;)
     
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  6. cpw

    cpw Retired Moderator

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    Yep -- it works simply with a detached eye inside the cube. Just make sure the bottom of the eye is detached from the block underneath ;)
     
  7. Scare Crow

    Scare Crow Active Member

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    [​IMG] Here is the ether movement chart for a headless R-bot with a height of I block of every object placed in the arena and the flourino must be od stone
     
  8. Scare Crow

    Scare Crow Active Member

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  9. Scare Crow

    Scare Crow Active Member

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    Guys I cant see the image...if you cant see too then please post a reply
     
  10. Frenzies

    Frenzies Administrator Staff Member

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    I can't see it. Just use the upload a file option beside/below the post reply
     
  11. Mike_CN

    Mike_CN Well-Known Member

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    hello,everyone.I would like to share two exploits here.[​IMG] [​IMG]
    the first one,you must make B walk out the map,then go straight to the trap.Once B go into the trap,B can not go out.
    the second one,B will follow the magic route(that I setted) rather than which B should follow in normal circumstance.
     
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  12. Scare Crow

    Scare Crow Active Member

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    Sorry chum....i tried that too but the max file size limit here is 1 mb....amd that image is 3 mb
     
  13. Frenzies

    Frenzies Administrator Staff Member

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    You can post it in an external site and provide the link here, then.
     
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  14. Scare Crow

    Scare Crow Active Member

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    I tried that too in imgur...and here is the result
     
  15. Scare Crow

    Scare Crow Active Member

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    Great discovery @real in dream......so let's figure out the secret behind it....:)
     
    Last edited: Nov 27, 2016
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  16. nGord

    nGord Standby Administrator, Retired Moderator Staff Member

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    @Scare Crow:
    1. Just so you know, you can edit your own messages after the fact. Much tidier... ;)
    2. Oh, @Mike_CN would usually work better than @real in dream. In this case he'll still get an alert because of you quoting him. :)
    3. I'm not sure what you meant by
    4. If you want some help in posting images, there is an explanation on page 7 of the Welcome_to_MekoramaForum.pdf document here.
    5. True, the 'upload a file' limit is 1MB, so, if you want, you can re-save your image as a compressed jpeg below that limit. I like using the free Irfanview program for things like that.
    6. You can delete messages after the fact too.

    Cheers.
     
    Last edited: Nov 26, 2016
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  17. Mike_CN

    Mike_CN Well-Known Member

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    it's easy to find out.pay attention to the stairs above.
     
  18. nGord

    nGord Standby Administrator, Retired Moderator Staff Member

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    @Mike_CN I believe @Scare Crow is asking not how to solve the level, but how does the bug/exploit work? Why would stair blocks in the sky have that effect? How was the exploit created? Are there any other factors on which it is based? I.e.
     
  19. Frenzies

    Frenzies Administrator Staff Member

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    The effect is caused by stairs on the 16th block height.
     
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  20. Mike_CN

    Mike_CN Well-Known Member

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    Yes,I meant that.
     

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