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Mekorama 2.0 Fix metal passing through metal bug

Discussion in 'Mekorama 2.0' started by MekoMole, Sep 14, 2021.

  1. Vicious Circle

    Vicious Circle Member

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    vc.png

    The shape for the slider I assume it's probably just a small hole in the middle which is passable.
     
    fire_rabbit likes this.
  2. Vicious Circle

    Vicious Circle Member

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    vc.png

    And it seemed right that it looked like two plates that were hollow in the middle.
     
    fire_rabbit likes this.
  3. Vicious Circle

    Vicious Circle Member

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  4. Kyriegabas

    Kyriegabas Active Member

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    Funni glitch
     

    Attached Files:

    BLR likes this.
  5. BLR

    BLR Famous Member

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    I think you should post it in game behavior thread...
     
  6. MrSebas8514

    MrSebas8514 Member

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    If a 9x9 ( a square ) of sliders will just disapper with a sound of a slider moving really fast, if B, a Bot or any physics object on the top of the square will just fall to the ground
    My theories:
    The sliders moves so fast that they the game doesn't even notice
    The sliders disappers
    I think it's between the two since i made an experiment long ago ( 1.0v ) i made a super wall of bricks and stone, the sliders where 16x1 ( with b at the top ) and I saw some slider just went off another got stucks on the walls some just get shocked (without moving) and the one B was standing just moving normally wich was strange since all the other physics objects just went off or noclipped also, some physics objects fell to the ground.
     
    AreaRankDragon likes this.

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