1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice

Fantastic mekorama

Discussion in 'Game Behaviours' started by Denis Nazin, Nov 22, 2021.

  1. MekaSage

    MekaSage Famous Member

    Messages:
    224
    Levels:
    43
    Albums:
    4
    Likes Received:
    1,053
    Joined:
    Oct 27, 2020
    I like it! Although B had a habit of falling off the edge for me.
     
    Denis Nazin likes this.
  2. MekaSage

    MekaSage Famous Member

    Messages:
    224
    Levels:
    43
    Albums:
    4
    Likes Received:
    1,053
    Joined:
    Oct 27, 2020
    Because I need to turn everything into a Wedge/Stair autopilot at some point... Rounded Stone AP.png
     
    Denis Nazin likes this.
  3. Denis Nazin

    Denis Nazin Famous Member

    Messages:
    412
    Levels:
    568
    Albums:
    23
    Likes Received:
    10,165
    Joined:
    Mar 27, 2021
    I know it:rotf::rotf: Cool:thumbsup:
     
    MekaSage likes this.
  4. Karen 2.0

    Karen 2.0 Active Member

    Messages:
    12
    Levels:
    37
    Albums:
    1
    Likes Received:
    367
    Joined:
    Aug 17, 2021
    I don't know much about sensors, but I think these are a sensor. They are all variations of the same sensor, because B has to be the same amount of blocks away from it for it to work, but each one does different things once B is away from it. I discovered these by myself, however they may already be discovered. Any way hope you guys find them interesting. mekorama.png mekorama.png mekorama.png
     
    MekaSage and Denis Nazin like this.
  5. Denis Nazin

    Denis Nazin Famous Member

    Messages:
    412
    Levels:
    568
    Albums:
    23
    Likes Received:
    10,165
    Joined:
    Mar 27, 2021
    Yes, it's a sensor. But I have not yet seen such a design of the sensor. Very interesting. Thank you friend. I like it:thumbsup:. You can make a level with these sensors. I think it will be interesting;)
     
    Karen 2.0 likes this.
  6. Karen 2.0

    Karen 2.0 Active Member

    Messages:
    12
    Levels:
    37
    Albums:
    1
    Likes Received:
    367
    Joined:
    Aug 17, 2021
    @Denis Nazin, thanks my friend ;). The sensor also works with R or L, but as soon as you add two bots to the level, the sensor won't work any more. However it still may be possible to make a level where B or R or L (on their own) has to get close to the sensor to stop it from rotating, causing something to happen. I'm still trying to figure out something that would need the sensor to stop rotating to make a level passable.
     
    Denis Nazin likes this.
  7. Adiorama

    Adiorama Famous Member

    Messages:
    289
    Levels:
    44
    Albums:
    13
    Likes Received:
    1,777
    Joined:
    Apr 1, 2022
    Hey @Denis Nazin actually I was making a level and found this may be you know something about this IMG_20220511_061910.jpg
     
  8. MekaSage

    MekaSage Famous Member

    Messages:
    224
    Levels:
    43
    Albums:
    4
    Likes Received:
    1,053
    Joined:
    Oct 27, 2020
    I don't think I've seen this sensor design before. I've seen similar ones, I think they were horizontal and used to redirect balls. I like how the first two push B.
     
    Karen 2.0 and Adiorama like this.
  9. MekaSage

    MekaSage Famous Member

    Messages:
    224
    Levels:
    43
    Albums:
    4
    Likes Received:
    1,053
    Joined:
    Oct 27, 2020
    I think in this case attaching the R bot is like attaching a motor to make the element budgeable. Otherwise the metal is fixed in place. See this demo:
    mekorama (151).png
     
    Denis Nazin, Karen 2.0 and Adiorama like this.
  10. MekaSage

    MekaSage Famous Member

    Messages:
    224
    Levels:
    43
    Albums:
    4
    Likes Received:
    1,053
    Joined:
    Oct 27, 2020
  11. Adiorama

    Adiorama Famous Member

    Messages:
    289
    Levels:
    44
    Albums:
    13
    Likes Received:
    1,777
    Joined:
    Apr 1, 2022
    BLR and MekaSage like this.
  12. Labyrenight

    Labyrenight Famous Member

    Messages:
    373
    Levels:
    187
    Albums:
    3
    Likes Received:
    2,257
    Joined:
    Jan 22, 2021
    Denis Nazin, BLR, Logo and 3 others like this.
  13. delator77

    delator77 Famous Member

    Messages:
    131
    Likes Received:
    12,117
    Joined:
    Dec 16, 2016
    Wow!! that was really cool... it seems a variation of "zapper walker" :rolleyes::cool:
     
    Denis Nazin and Labyrenight like this.
  14. Adiorama

    Adiorama Famous Member

    Messages:
    289
    Levels:
    44
    Albums:
    13
    Likes Received:
    1,777
    Joined:
    Apr 1, 2022
    IMG_20220519_205928.jpg
    When the slider starts going down and B doesn't have time to go up then B behaves strange....
     
    Denis Nazin, BLR and MekaSage like this.
  15. Adiorama

    Adiorama Famous Member

    Messages:
    289
    Levels:
    44
    Albums:
    13
    Likes Received:
    1,777
    Joined:
    Apr 1, 2022
    IMG_20220519_205327.jpg
    IMG_20220519_205259.jpg
    IMG_20220519_205236.jpg
    IMG_20220519_205210.jpg
     
    Denis Nazin and BLR like this.
  16. MekaSage

    MekaSage Famous Member

    Messages:
    224
    Levels:
    43
    Albums:
    4
    Likes Received:
    1,053
    Joined:
    Oct 27, 2020
    I like when B's feet stick to the wall and go above B's head.
     
    Denis Nazin and Adiorama like this.
  17. Adiorama

    Adiorama Famous Member

    Messages:
    289
    Levels:
    44
    Albums:
    13
    Likes Received:
    1,777
    Joined:
    Apr 1, 2022
    Hey I made a demo card in which the holy Cross is floating in air....... IMG_20220520_091643.jpg
     
    Denis Nazin likes this.
  18. Blue Tower

    Blue Tower Famous Member

    Messages:
    90
    Levels:
    57
    Albums:
    18
    Likes Received:
    1,320
    Joined:
    Sep 5, 2020
    I was just messing around with sliders then I found this:
    slider_bounce.png It seems that a slider with rail is stronger than a rail-less one. After the two sliders nearly finished the rail, they start moving like a normal slider but does not stop at the end, creating a "bouncing" effect.
     
    Denis Nazin and BLR like this.
  19. MekaSage

    MekaSage Famous Member

    Messages:
    224
    Levels:
    43
    Albums:
    4
    Likes Received:
    1,053
    Joined:
    Oct 27, 2020
    They don't stop at the end because sliders without rails behave somewhat like water in that they consider the boundary of the level to be the furthest non-metal element. See my first demo. If you add grass or stone blocks under the end of the rail in your demo the sliders go all the way (see 2nd attachment).

    I don't know why they start slowly and speed up. They behave even more strangely in the 2nd attachment (the one I adapted from yours). In that version they start the same as in your version, but after going out and back they start going extremely slowly (much slower than at the start). Seems strange.
    mekorama (75).png mekorama (74).png
     
    Denis Nazin and Blue Tower like this.
  20. BLR

    BLR Famous Member

    Messages:
    299
    Levels:
    68
    Albums:
    20
    Likes Received:
    2,568
    Joined:
    Apr 28, 2022
    I found that the win block not triggered by the vibrated draggables although it's touch even push the win block.
    Not Triggered.png
     
    Last edited: Jun 1, 2022
    Denis Nazin likes this.

Share This Page