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Help Please Bug Content

Discussion in 'Level Creation Help' started by Ahnaf ZX, Sep 27, 2019.

  1. Ahnaf ZX

    Ahnaf ZX Active Member

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    Hi.Im Ahnaf ZX.I wont you help me.i have many questions:
    1. Are Desert Block (in Meko Studio) have little slippery than Grass Block?
    2. How come B's can walk up to B eyes at a certain time? And, why also B's can't walk up to B eyes at a certain time too?
    3. And, why R(no eyes) little different than R?(Walk R & Rs)
     
  2. HaseebDemon

    HaseebDemon Active Member

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    I dont think so there is difference in Desert Block and Grass Blocks just they are different color and only used for designing and stuff!

    I dont know what your trying to say! but
    1) if your talking about stepping onto a eye then its not possible directly stepping onto eye for B! but with autopilot you can do that
    2) R walking onto b eye then you have to design it like that R will not normally step onto B eye but if there are stairs R will walk onto B eye Another method will be a mechanism or draggable which can push R to B Eye Also R autopilot will do that there are too many variations to do this trick
    3) Also B Walking On R Same there are too many variations

    Because we name R with no eyes as (Headless R) as far as i know!

    Headless R movement method is different also you can see that it is hard and frustating to move headless R or guide Headless R
    This Headless R is only used in small levels or just for small acts doing small things easy things
    I also saw around the forum that i think Scarecrow and other members used to Crack Headless R Movements!

    Basically Headless R uses another type of AI or Its progammed liked that
    Headless R is just you can say another character ot another bot! Like Pillar Bot
     
    Ahnaf ZX and nGord like this.
  3. nGord

    nGord Administrator

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    HaseebDemon likes this.
  4. Ahnaf ZX

    Ahnaf ZX Active Member

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    Oh yeah.thanks for your help @HaseebDemon .your help is very helpful
     
    HaseebDemon likes this.

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