Yeah. Only @chemi and @Jose Luis Galiano don't like bugs (at least they are the ones I know of). But they're entitled to have an opinion... it's just that they're outnumbered.
Dear friends @chemi and @Frenzies. I would like to say something about it: I defend the original spirit of Mekorama because I like to discover solving puzzles using logic, but I'm not intransigent and I admire the research work done in this forum to discovering bugs and looking for tricks and mechanisms that enrich the practice of the game.
Furthermore, they are not the same the discoveries using the tools provided by the game for propose novel problems that you can find a solution if you think a bit, of those who exploit programming errors to cause illogical movements, that are impossible to resolve if the trick is not known.
Well-designed levels require pure logic to solve, but sometimes you'll have to break the rules and use imagination and get creative in the problem-solving process.
Announcing Mekorama on the Web!
Now anyone can play levels from the forum online, with one click!
Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
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Everything you want to know about Mekorama
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