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Anomynous

Play Land v.1

Play Land v.1
Anomynous, Dec 23, 2020
    • Anomynous
      This is the 2nd ver.
      I made the R fall more stable
      Thanks @Meko Guy ;)

      It's my 1st level in 1.3.
      Hope you all will like it :)

      The windmill idea came from original 50(level 45 GROUND FLOOR).
    • Anomynous
      -Autopilot
      -SSS

    • Rating:
      4/5,
      Meko Guy
      Tough one to rate full stars as the windmill made me angry as B needed so many attempts to get thru (twice). Your video showed nice passage but I wasn't able to get thru like that. Mine were very unstable and B only got thru with luck. The rest was superb. I even send R the wrong way but was able to get R back to go the right way.

      EDIT - Forgot to mention, on my first SSS, B landed on the white space so you can see how that went over :mad:.
    • Anomynous
      @Meko Guy :p:Dno problem. Even if B falls at white performing SSS there's always a back up ;)
      Thanks 4 P,C&R✨
    • Meko Guy
      @Anomynous - I didn't even think about the recovery :oops: - I was so ticked - I just restarted.

      On a side note: The new blocks are not always as stable as the older ones. @D.S.Masters mentioned this previously and I didn't really see what he was talking about until a few days ago. I made a level - it was very stable and everything worked perfectly. I then started changing stone blocks to rounded corners, etc. After all the editing, I ran thru the level and it failed. Figured it was just a one off and repeated but a similar issue happened, returned the blocks back to as built and that section was fine again - strange. Long story short, other areas needed to also be returned so the level would be stable.
    • Rating:
      5/5,
      delator77
      Very FUN tricky level...Jajaja,you fooled me with that wind mill,trying to find the right timing to go through until I understood what to do...good for you! Thanks for sharing @Anomynous ;)
    • Rating:
      5/5,
      ridgerunner
      Excellent combination of logic and interesting windmill moves. In addition I wasn’t sure if a SSS was going to be possible for B at the finish but I couldn’t see any other option , so i was kept on tenterhooks till the end. These rounded blocks are slippy but luckily there was escape paths after B fell twice.
    • Rating:
      5/5,
      Sun Eagle
      Although some new blocks make B fall out of the white floor but you have a way to go back and the rest is great so 5* at this time. Note that block in future.
    • Rating:
      5/5,
      RZK
      Nice level ;):)
    • Rating:
      5/5,
      Riyanda Ahyaritama
      :);):D
    • Rating:
      5/5,
      Ray Aznable
      ...
      cool features,
      propeller to throw B out of level,
      to access tunnel, and you add pipes
      at corner to prevent BB shortcut.

      just if you use grassblock instead of sand.

      btw, I wont comment your new level yet,
      so people can check this amazing level from my recent comment.
      too good to be forgotten already
      after past few days...
    • Sammy 5
      Very fun level and I enjoyed the surprise of finding out there was an easier way through the windmill!:p
      I am new on this forum and still have not learned how to rate levels :unsure:
    • Anomynous
      @Sammy 5 Wow! You're new and you solved it. That's great. Also you can rate levels by tapping on five stars labelled with Rate this media ;)
      Thanks for playing, commenting and rating.
      Sammy 5 likes this.
    • Sammy 5
      Thank you @Anomynous. From my understanding of reading the FAQs, as a new member to The Forum, it takes a couple weeks until I can rate levels. I have been enjoying playing this game for a couple of years and have been reading the forums, just did not register as a member until this week :rolleyes:. I really love your levels and look forward to playing them, they are a wonderful way to de-stress!
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  • Album:
    My Levels
    Uploaded By:
    Anomynous
    Date:
    Dec 23, 2020
    View Count:
    1,413
    Comment Count:
    18