1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
meko

Mini Pagoda

A Bot trapped in a mini pagoda

Mini Pagoda
meko, Aug 7, 2016
    • Frenzies
      @id.mehra Just changed the last letter in your comment. If you want, you can make it something else, but please don't use inappropriate language... but since it was a minor change and you didn't intend it in a bad way, I didn't give you a warning point.
    • Rating:
      5/5,
      Chuckthulhu
      Great level! Some tricks can be figured by trial and error so it's fun and challenging to learn the other exploits. Thanks!
    • Rating:
      5/5,
      Jose Luis Galiano
      Great!. Thanks, especially, for the spoilers. Good job.
      meko likes this.
    • chemi
      Congrats @meko! The level was featured at official Mekorama FB page. ;)
    • imposiblelevels
      @meko I solved it in other way, is that what you wanted or the solution is different?
      I just used a falling trick when i was on the top and the bot just fell on the win:D
    • cpw
    • Rating:
      5/5,
      mothproof
      Love the bonsai comment. :) Thanks, @meko for this.
    • ali sk
      I solved it.
    • meko
      Thanks,
      If you liked it leave a rating with a comment about the level.
    • mossieurclo
      (Reviving an old thread again)
      I solved that level, thanx for the hints, but i am intrigued.

      For the climb-on trick on the elevator (lift elevator, tap under, lower elevator and B climbs on), I don't understand what in the game engine makes him climb down immediately. There's nothing over his head, so it's not claustrophobia?

      Moreover if B comes from the pagoda,s floor to the elevator, he will quietly stay there.
      So my question is what makes B climb down when coming from the empty "game floor"?
      Enlighten me?
    • mossieurclo
      Nice and fun level by the way. As always,, Mr meko.
    • Rating:
      5/5,
      mossieurclo
      And that's how we give ratings?
    • nGord
      @mossieurclo - ah, but it is Claustrophobia that is causing him to jump back down from the elevator. The path algorithm is calculated when the screen is tapped. At that point you've no doubt raised the elevator up two spaces and then tapped under it so as to drop the elevator and have B's autopilot climb up onto the elevator. But if you remember where and when you tapped, at that instance the elevator was causing a Claustrophobia situation and thus the Autopilot is only completing its routine. ;):cool:
      Buurmas and meko like this.
    There are no comments to display.
  • Album:
    Special Levels
    Uploaded By:
    meko
    Date:
    Aug 7, 2016
    View Count:
    6,455
    Comment Count:
    52
    Tags:
    bbotonly facebook

    EXIF Data

    File Size:
    66 KB
    Mime Type:
    image/jpeg
    Width:
    591px
    Height:
    846px
     

    Note: EXIF data is stored on valid file types when a photo is uploaded. The photo may have been manipulated since upload (rotated, flipped, cropped etc).