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huijiuggbf

Mechanic city 2

Complex level.

Mechanic city 2
huijiuggbf, Sep 7, 2018
laurence.gr likes this.
    • Rating:
      5/5,
      Block builder
      Wow that kept me really busy. The beautiful design and intricate logic made we want to finish this. It took me 3 or 4 attempts, and except for maybe the first one, all with good thought and even exploring steps after failing another, just to understand it better for the next attempt. Step by step it all fell together, which was quite enjoyable. The two inside lifts are a bit difficult to drag, and the ball for the middle trench is to much surrounded by square blocks for it to be easily pushed (I had to reattempt that push like 5 times). But these are just some details in an overall excellent level. One more detail, is there a missing block under water in the middle trench, on the side of the level where B starts (but looking from the opposite side)?
    • gmacpro
      Okay - level is a bit hidden but I'm trying.... I'll need a hint as I'm stuck or not seeing something. I agree with @Block builder ref the balls especially the last one.
      Is one of the frozen Bots released after the ball passes? If so, how? I see the area where elevated eye should work to release but I see no way to get a bot in there? Stop me where I'm wrong. The Ball on B's side falls with P in place. The Ball on opposite side, closest to B falls with P in place. Now I need another P to get B up for the last ball...

      EDIT - cancel request - I think I see it.
    • gmacpro
      Okay - I'm spending too much time on this.... Still need a hint....
      How do I get a eye bot to release P bot so the ball falls? Is R a red herring?
    • Block builder
      @gmacpro
      It is the step that took me the most time to figure out, but I don't want to take away finding it yourself. There is no red herring.

      One small hint: a bot frozen against stacked stairs is considered raised above the floor.
      gmacpro likes this.
    • gmacpro
    • Block builder
      @gmacpro
      See the bot frozen against the stack of stairs as a free block.
      gmacpro likes this.
    • gmacpro
    • Rating:
      5/5,
      gmacpro
      Very complex level but after spending almost 2 hours on just this level I'm satisfied that I won but also disappointed with the level for a few reasons. The trial and error to determine what is required is way too much. For example, whoops the ball didn't fall right so let's restart and try something else. Since the ball falling was hidden it was luck and/or trial and error until you got it right but it wasn't a matter of just trying something else but redoing EVERYTHING AGAIN to try something else. The move that @Block builder helped me with was at the 90% mark in the level and to get back there to try something else was too long and taking a toll. Thanks for sharing but unlike @Block builder I can't say I enjoyed it due to the restarting.
    • Block builder
      For those who want it, I've put a video in the caption.
    • gmacpro
      @Block builder - I watched the video and my way was longer but similar. I had great troubles where you breezed thru. For example,
      I had great troubles getting the bot down as they kept wanting to climb the stairs so I used B to push each one to the other side individually. For B to freeze P on the 1st ball, I just did an auto pilot missing P and then force the turn. Your last ball drop, B had troubles getting up to it due to the sharp stairs, multiple tries each attempt. On the return you tapped past P and B went as tapped but my B would jump off onto the surface EVERY TIME and I forgot sometimes so needed to go one step at a time.
      Aside from that - we were the same.
    • Block builder
      @gmacpro I had some issues during recording this wasn't the first recording. In particular...
      where P pushes a frozen R. R went off grid and fell from the metal pillar. To prevent this you need to raise the slider towards the wedge, it recenters R. Also I had P frozen against the stairs with his head at an angle still inside. I could tap with B, but he fell down from the inclined P. Weirdly I didn't have these issues before.
    • huijiuggbf
    • Rating:
      5/5,
      ridgerunner
      Took me a long time to sort out the finish because i kept pushing the last high ball without letting R go through first. I was able to finish this way by releasing R with some dodgy pushing by B but realised it wasn’t the designed solution . So simple but didn’t see it for ages.
    There are no comments to display.
  • Album:
    Logic
    Uploaded By:
    huijiuggbf
    Date:
    Sep 7, 2018
    View Count:
    1,558
    Comment Count:
    13
  • Video of the solution.