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Ítalo

Lost

Level of logic and tricks. I chose not to put the solution to take better advantage of the gameplay. Just think out of the box.

Lost
Ítalo, May 29, 2018
chemi, Mse&Csani and delator77 like this.
    • Ítalo
      .AutoPilot
      .ToA
      .BlankSpace(I do not know if it's a trick but it's necessary)
    • Rating:
      4/5,
      gmacpro
      Didn't do any tricks and won. Not a fan of HIDDEN and not a fan of Free DraggableS.
      Ítalo likes this.
    • Ítalo
    • Rating:
      4/5,
      Memorama 13
      Easy :rolleyes:
      Ítalo likes this.
    • Rating:
      1/5,
      Don G Rowe
      Free draggable ... why bother?
      Ítalo likes this.
    • ADM
      @Don G Rowe Sorry to say but if you don't like something particular about a level, it's better to point it out with a constructive comment. Rating it with 1* is just too harsh... I respect your views and your dislike towards free draggables but rating a level with 1* is disrespecting the time and effort the creator has dedicated. Not every level should be "Push this, push that, Done." Every player has his own likes and dislikes. If you dislike something, that doesn't mean everyone should. I know I sound too harsh but I had to.

      If you use it as a medium to cheat, how can that be the creator's problem? It's like blaming the manufacturer for using his formula book in order to cheat in exams.
    • Rating:
      4/5,
      laurence.gr
      | I understand your concept. There comes an instance when you'll be forced to use all of your available resources and capacity—be that ToA or free draggable—to achieve something. Though I'm not a fan of free draggables, I used it anyway. :shrug: I didn't use any tricks, too. :sneaky:
      Ítalo and ADM like this.
    • Rating:
      5/5,
      ADM
      I added a star in order to balance the overall rating. Nice level. Thanks! :thumbsup:
    • laurence.gr
      | @ADM nice math :thumbsup:
      @Ítalo, can you show us how or when to use the tricks required to finish the level as designed? A short video will be helpful.
    • Rating:
      3/5,
      Man...
      nice design. thanks for sharing;)
      Ítalo likes this.
    • Block builder
      I appreciate the clean look, but the gameplay isn't good. The intended solution (which I didn't find) requires ToA, and I found another solution.

      Guide P to end, push him with block, send B on P, gently slide block under P.
      Ítalo and ADM like this.
    • Rating:
      3/5,
      delator77
      Really strange feelings with this level because I also won withouth tricks:( I know that is very difficult to do a contextualized level with a free draggable:rolleyes:!! Thanks for sharing @Ítalo ;)
      Ítalo likes this.
    • Ítalo
      I had already thought about creating a level like this for some time, with the design minimalist and using free draggable. This level was stopped here on my cell phone some time ago because I was testing some way to cheat with the free draggable but I did not succeed. I should have shared it with someone before to point out the mistakes and improve the level.I knew that the level would not be so accepted due to the free draggables and that someone certainly would find some simpler path.
      I am grateful for so many comments and reviews. I will work to improve my levels. Thank you all.

      Here is the video with intended Solution
    • delator77
      @Ítalo :eek::eek:Great intended way:sneaky: but difficult, very difficult to intuit:confused: ... By the way, what a surprise I took when ...
      I saw the hidden free draggable:pI did it using one:rotf:
    There are no comments to display.
  • Category:
    Logic/Puzzle
    Uploaded By:
    Ítalo
    Date:
    May 29, 2018
    View Count:
    1,861
    Comment Count:
    20

    EXIF Data

    File Size:
    125.2 KB
    Mime Type:
    image/jpeg
    Width:
    1080px
    Height:
    1557px
     

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