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Star Penguin

Cottage Contempt

These modern houses look nice and all, but B isn't buying until a thorough inspection. Help him explore the house from bottom to top so he feels safe signing the dotted line!

Cottage Contempt
Star Penguin, Jan 26, 2018
MomoKeego, Helena, meko and 4 others like this.
    • Rating:
      5/5,
      ADM
      Wow! How did u make that? Excellent! A really good logic level. I saw in the caption that there are no tricks required but isn't ToA required to get B down?
    • Star Penguin
      No, I would never require you to use ToA. There is another way to get B down cleanly. ;) I would have tried to stop ToA from working in this level but there wasn't space if I wanted to keep it small.
      ADM likes this.
    • Rating:
      5/5,
      chemi
      Wow! Gorgeous logic level. Another Mekorama jewel: very nice visual design, very clean logic path, some traps to make it not obvious, interesting steps... Bravo! :thumbsup:
      Thanks!
    • Rating:
      5/5,
      Block builder
      Can't add much more, great level.
    • Rating:
      5/5,
      ridgerunner
      Really enjoyed it but not sure about it , as i only used two of the balls and ignored the horizontal 4block slider. Clean win though.
    • Rating:
      5/5,
      laurence.gr
      | How many traps did you set? :sneaky: Anyway, like @ridgerunner, two balls were left unused. I admire the logic and gameplay though. :thumbsup:
    • Rating:
      5/5,
      BLADER
      Awesome logic level, love this.
      So tricky.
    • Star Penguin
      Thanks for the feedback guys! :D Glad you enjoyed the level!

      After discussing with @ridgerunner,
      the solution that leaves two balls unused isn't much of a shortcut, so I'm not going to worry about it. The intended solution is for B to ride the ball that pillar-R pushes to get down to the ground floor. ;)
    • Rating:
      5/5,
      cpw
      More traps than your usual ones, but with fun logic making it enjoyable enough to restart. :rolleyes:
    • laurence.gr
      | @Star Penguin true. I think it's just an alternative way for B to get down and definitely I don't consider that a shortcut. The intended steps were much cleaner.
    • Rating:
      5/5,
      PvB
      Thats really trappy and fun to explore each and every trap with each restart.:D
    • Rating:
      5/5,
      Gepeto
      Excellent design and logic level with some sneaky path. Another tremendous one!
      I also liked the way the end was confusing first, as the ball let me suppose that it could be used as a path (but it can't of course)
      Thanks!
    • Rating:
      5/5,
      hadi
      I solved this level 300% this time:cool::p. This level is very clever and completely logical:rolleyes:. Thank you:)
    • Rating:
      5/5,
      delator77
      Simply brilliant!!:sneaky: Great logic level with a very pleasant design:cool: Thanks for sharing and excellent job @Star Penguin ;)
    • Rating:
      5/5,
      gmacpro
      Nice logic level - but the traps were annoying and caused many restarts. I too wanted to use ToA but found your clean way. I didn't need one of the balls, the one on the stairs for P to push. Thanks
    There are no comments to display.
  • Album:
    Logic Album II
    Uploaded By:
    Star Penguin
    Date:
    Jan 26, 2018
    View Count:
    3,300
    Comment Count:
    25
    Tags:
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  • Basically none except for the basic R-walking behaviors. There's a variant of the block-on-eye trick, but it's not the usual setup and should be fairly intuitive.