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JackBauer

Lil’ Tower

Lil’ Tower
JackBauer, Jun 17, 2020
MomoKeego, delator77 and cimarronline like this.
    • Rating:
      5/5,
      cimarronline
      Fun! Loved the swivel piece move, and way of using the motor piece. It's great that you're creating so much again (hopefully not because you're out of work?).
    • Ray Aznable
      ...
      lol you usually came with
      16 x 16 x 16 size level.
      thats why pretty big tower like this
      u call it small. :D
    • Rating:
      5/5,
      Ray Aznable
      ...
      A. Design (+3 stars)
      1. njce looking tower with variative challenge
      2. instead of adding fence to block the way, u choose sideways stairs as blocking. making its kinda confusing where is the entrance
      3. nice color combination
      B. Gameay (+3 stars)
      1. every segment of the tower providing stable tricks. finished this level without restart
      2. zapper on dragable gave me a suprise, i thought its only for an obstacle, bur it has two function, as obstacle and to open path, allow B able to tap on wedge.
      3. last part also make me thinking, "should I bring R upstairs to help B climb up to roof?".
      C. Guide & Tricklist (-1 star)
      u dont add any hint of trick nor guide
    • Ray Aznable
      ...
      if I may suggest,
      for next post if u going to
      add corner decoration again
      u can add moving fence
      like in this level
      [​IMG]
    • Ray Aznable
      ...
      i forgot to mention one more
      unique part in this level,
      that pendulum part,
      the one to help release R to push a ball.
      B can be strong like hercules
      not only from doing autopilot,
      in this level case,
      B become strong by doing SBS.

      rolling on a ball also
      allow B able to push big object
      [​IMG]
    • Rating:
      5/5,
      delator77
      If something is guaranteed with your levels, it's FUN and that's the main reason why I still keep playing Mekorama so....THANKS BRO @JackBauer ;) I hope to continue enjoying your levels:rolleyes:
    • Rating:
      5/5,
      mothproof
      Help.That last move is crazy :( lol

      Enjoyable level where each floor and side nicely interact with each other. Thanks.
    • Rating:
      5/5,
      shultz
      Great! Similarities to your previous Borg Cube level but more compact. I had a lot of fun with this one, good use of backtracking and it was fun to ding the right path and encounter some unexpected tricks. And good stable tricks with a nice sprinkling of zapper danger. It looks good too.
    • Rating:
      5/5,
      Jom
      I enjoyed that, :rotf::rotf:! Especially the swivel feature at the top and the...
      [Hercules push used in an unusual way, :thumbsup::D:rotf:. I didn't need R though, he was just a bit of a nuisance, ;).]
    • P_simorf
      I'm stuck at the uppermost rotating motor :'( The tricks used, however are awesome!
    • cimarronline
      @P_simorf
      If you can keep B on the swivel while slowly moving it just 90 degrees, then walk B next to the red bricks and bringing the swivel up will push B up.

      @Jom R is needed to push a ball for B.
      Jom likes this.
    • P_simorf
      @cimarronline

      I was able to do that. I suddenly remembered richardfu's level that requires careful rotation of the motor.
    • Rating:
      5/5,
      P_simorf
      I felt relieved after managing to reach the top whew!

      Awesome use of tricks!
    • Jom
      @cimarronline I will play it again, but I think B went up and pushed that ball himself because R would just walk past it and not push it.
    • cimarronline
      @Jom The ball R pushes is in the dark, under the zapper, after he turns right.
      JackBauer and Jom like this.
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  • Album:
    F.F.
    Uploaded By:
    JackBauer
    Date:
    Jun 17, 2020
    View Count:
    1,990
    Comment Count:
    25