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Meak

Writable Memory

Help b flip the bits of this 2-bit RAM so that R can navigate the green path ! And solve the three mini-puzzles to capture the stars.

Writable Memory
Meak, Oct 26, 2021
    • MekaSage
      I'm looking forward to playing this. I loved your 4-bit adder.
      Meak likes this.
    • Rating:
      5/5,
      MekaSage
      Really cool. I can't imagine how long it must have taken to work out the bot timing for the 'bits' to flip correctly.
      It might be useful to include a description of what 2-bit RAM is and how it works. Or maybe link to a video. I think it would be hard to figure out what's going on without that knowledge.

      But the way, I had a problem with one of the mini-games. A ball bounced off of B and rolled out of position. Luckily I was able to use tricks to get the star.
      Meak likes this.
    • Rating:
      5/5,
      Denis Nazin
      I don't understand how you calculated it all
    • Rating:
      5/5,
      Labyrenight
      The red zapper can be returned to the lower metal disk after going to the upper metal disk. I was stunned by the robot's movement.
      MekaSage and Meak like this.
    • Meak
      That was definitely a loooooong journey to make it work. I accidentally discovered that every bot that makes a turn goes slightly faster than a bot which goes straight... Which messed up my previous design that I never published. Even for this one, I had to add the little curved rod to slow down a bot just enough so that the game can be played.
      And the synchronization of everything have me a lot of hours of gameplay as well !

      The first ball should be blocked naturally because there is a small slope. The second ball is just blocked by B.
      For the third, Normally you have a slider for the ball that goes off B to block it.

      I used the blue bots to prevent B from bumping into an R, which can lead it to walk on the stairs, I tried the exploit as well.
    • Labyrenight
      And I need to say, you placed the blocks well. So that the light effect makes the bottom design look beautiful.
      Meak and MekaSage like this.
    • Rating:
      5/5,
      delator77
      Excellent logic level with a cool synchronization between bots... thanks for sharing & for the fun @Meak ;)
      Meak likes this.
    • Rating:
      5/5,
      Valentin
      Amazing.
      Thanks to @MekaSage I first played your "Adding bug" level
      https://mekoramaforum.com/media/adding-bug.23873/
      which is useful to understand the "computing" theme of your work.
      In "Writable memory" it is a little more difficult to see the bytes and how the bots work together.
      But happily you gave us
      follow the right order !
      .

      These two levels fit my mind.
      Congratulations
      Meak and MekaSage like this.
    • Rating:
      5/5,
      Goetz
      How did you manage to set up all the choreography between the bots? It seems to work perfect while playing. And it is a lot of fun to figure out how it works and watch the bots (or "bits") do their job and interact. Thank you for the clues included, makes it easier to play and understand. :)
    There are no comments to display.
  • Category:
    Logic/Puzzle
    Uploaded By:
    Meak
    Date:
    Oct 26, 2021
    View Count:
    1,093
    Comment Count:
    9