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Makl

Cirque

Some pretty crazy tricks required Let me know if there are any errors!

Cirque
Makl, Sep 19, 2019
delator77 likes this.
    • Rating:
      5/5,
      ridgerunner
      I was expecting weirder moves after reading the intro, but it was surprisingly normal apart from the final move which was fun to watch.
      Makl likes this.
    • Don G Rowe
      Your screenshots aren't scanning easily. Please use the Share/Export button to get the best card image QR code.
      [​IMG]
      Makl likes this.
    • Rating:
      5/5,
      Źàiď
      Now the shortcut had gone..nice level ;)
    • Meko Guy
      @Makl - So why not list the tricks required in a spoiler?

      EDIT - Does B need to walk with R on top? If not, a hint to get R to the top section?
    • Rating:
      3/5,
      Meko Guy
      I will reconsider my rating if I didn't do it correctly. If I did it right then I'm almost done attempting your levels as I just spent time yesterday explaining that if something is moving under R, R WILL BECOME UNSTABLE but you DID IT AGAIN. With that said, a moving slider under R isn't the same thing if you are controlling the slider.

      R needs to drop down on B and B needs to take one step so R will get off. At the top, B gets on the ball so R can get on B and they go to the win. The ending is stable but the B walk IS NOT. Here's all the things that happened from that one step.... R wouldn't get off, R finally became stable enough to walk but fell off the stone pathway above, or R walked so crooked that R got on the rail. My point, inducing instability into a level should not be apart of the game play.

      - auto pilot
      - low ceiling
      - B walk with R
    • Makl
      @Meko Guy I had a feeling you wouldn't like this one based on your tastes. I dont want to lose your valuable input but I enjoy making content like this from time to time.
      The slider R uses to reach the top has to be strategically operated to stabilize R for guaranteed clean playthrough.
      Should I leave a note like "physics exploits" or something? It consistently works if done the correct way.
    • Makl
      @ridgerunner Well maybe it was just crazy for me.. I am still a n00b.
      Truthfully I cant figure out most levels everyone makes here.
    • Meko Guy
      @Makl - Having a slider just after R becomes unstable can help but it didn't help me. It was a crap shoot for R to make it or not. :( It's not just R's unstableness, making the move so R stays on B is another challenge but with the recovery, you can send R around again without a restart. It's no fun restarting a level over and over waiting for the right lucky move - this isn't your first time but if I recall right, that's three times now.
    • Makl
      @Meko Guy I have had enough with spending hours troubleshooting simple steps that only work under very certain circumstances for the time being.
      If it is frustrating for you to play, imagine how I feel when I make it.
    • Meko Guy
      @Makl - Just because you made it doesn't mean you have to post it. I delete lots of levels that I'm not 100% happy with. I also will change a section that isn't as easy as it could be. Don't get me wrong, I'll never just make an easy level with easy moves but if I have a hard time making a move, then I replace it. You, as the creator know what needs to be done but many times, me the player, is trying to see what the author wants and if the move isn't stable but didn't work 5 times in a row, then I should find another way. It's worse later to find out, I was doing it right but didn't get it.
      Makl likes this.
    • Makl
      @Meko Guy I hear where you are coming from. Although I am genuinely happy with this level and worked very hard on it. Especially the ending mechanism. Getting R consistently stable on top of B on top of a ball, then riding that ball to the finish was not easy for me to set up at all.

      If you do want to attempt it, smooth transition from B's head to the slider is done by ensuring R is turning in the direction of the slider when B takes his step. R should step right onto the slider then.
      If you mess that up but R hasn't fallen, you can bump B with that slider by lifting it up, then set it back down and see if R will get on it.

      In the future, I think that you wont have this frustration if I simply posted video solution spoilers along with my levels.
    • Rating:
      4/5,
      delator77
      Fun tricky level with cool ending although I don't like....
      R onto B step
      Thanks for sharing @Makl ;)
    • Makl
      @delator77 I probably won't do it again but it was doable in this instance. Thank you.
    There are no comments to display.
  • Album:
    The Pile
    Uploaded By:
    Makl
    Date:
    Sep 19, 2019
    View Count:
    1,002
    Comment Count:
    14

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    720px
    Height:
    1280px
     

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