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Bot Paths Bot Walk Bug

Discussion in 'Game Behaviours' started by Chris Hester, Apr 22, 2022.

  1. Chris Hester

    Chris Hester Famous Member

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    In this demo the bot doesn't walk to both edges of the platform, but misses out the last blocks. It happens when the height of the bot is increased by adding a zapper on top. The bot struggles with the slider rail above him, but this shouldn't stop him walking fully left and right.

    IMG_20220422_155025.jpg
     
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  2. Chris Hester

    Chris Hester Famous Member

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    Or am I wrong and it's down to Low Ceiling? I didn't think L or R were affected by that? B would run out of the way but the other bots always walk at a set pace.
     
  3. cimarronline

    cimarronline Administrator Staff Member

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    Last edited: Apr 23, 2022
  4. MekaSage

    MekaSage Famous Member

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    Using your observation I came up with this technique:
    Double Squash.png
     
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  5. Chris Hester

    Chris Hester Famous Member

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    Interesting! I managed to solve it with different heights of the slider rail. :D
     
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  6. Labyrenight

    Labyrenight Famous Member

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    I'm also interested in this behavior. I've used it with both an elevated stair and a static draggable.

    This can happen also by bumping robots, use a budgeable, or use a fixed block around the stairs (as in the link above).

    I'm working on the next level with this behavior.
     
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  7. Chris Hester

    Chris Hester Famous Member

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    OK, this is weird. The bot goes up the steps, then down them, then turns back! He does this two or three times, then goes across to the other side after that.

    Note: it seems to happen if I leave out a block in the top corner on the floor.

    IMG_20220425_183753.jpg
     
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