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Various Various

Discussion in 'Mekorama 2.0' started by Fzal_F, Sep 26, 2016.

  1. Fzal_F

    Fzal_F New Member

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    Here are some of features/contents that I would like to be added in the game.
    1. Level makers grid
    -So that players know the limit borders.This way, players can decide what to build beforehand.
    2. Bouncy block
    -Bounce the bot that walk on it.
    3. Electronic system
    -Add wires,pressure plate,switch and some block that activate upon powered by electricity.



    Have any ideas? Post it here :)
     
    chemi and Scare Crow like this.
  2. Frenzies

    Frenzies Administrator Staff Member

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    Well, you could improvise for now. The grid would be cool, but you could just put blocks on the borders when you create a level to keep track of them (and yes, I know it's a small hassle, but you could do it for now)

    There is a mechanism to make B bounce/jump, but you'll have to move it by yourself (B won't automatically jump when he walks on it). But if you're curious, here it is: http://mekoramaforum.com/media/tiny-jump-demo.3356/.

    The electronic system would be nice, but I like the simple design of the game, and how you can still create great things. There are a lot of ball-activated mechanisms and such that are being used now instead of electricity.
     
  3. nGord

    nGord Standby Administrator, Retired Moderator Staff Member

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    I like the idea of a grid, although it may get in the way when working with 3-dimensional worlds. If I'm not mistaken, the limits are 16x16x16 blocks. But, yes, knowing where the corners of that are would help.
     
    Mekob_123 likes this.
  4. B Hill

    B Hill Active Member

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    There is no set grid or borders, that would actually be bad because you would have to pre-plan where to start to fit in your larger levels. The only restriction is you can't build larger than 16 on a side.
     
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  5. Astral_Mage

    Astral_Mage Well-Known Member

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    I agree with @B Hill
    The current builder allows for flexibility, meaning that I can adjust my levels edges using blocks, I can't count how many times I had to adjust margins while building a level :3
     
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  6. Scare Crow

    Scare Crow Active Member

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    From my point of view.....it would be of great help if the world size van be increased....
     
  7. Frenzies

    Frenzies Administrator Staff Member

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    But bigger levels might cause a lot of lag on small devices (my phone already lags a lot when there are a lot of elements in a level). How much bigger would you like it, though?
     
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  8. Scare Crow

    Scare Crow Active Member

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    You are absolutely correct but my intention was to create a level that can be completed in multiple steps...ie multiple puzzles in the same level.....thats y i want bigger level creation area....like 30*30*30 blocks
     
    Astral_Mage likes this.
  9. Frenzies

    Frenzies Administrator Staff Member

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    Very interesting idea, but couldn't you separate the puzzles? People may actually get annoyed if it takes long to solve, as progress isn't saved in Mekorama.
     
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  10. Scare Crow

    Scare Crow Active Member

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    Lol...you got me there....ha ha ha...you are absolutely correct....thanks.... :):):)
     
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  11. chemi

    chemi Well-Known Member

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    If we have longer levels, we need a Save/Resume option. :)
     
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