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Mekorama 2.0 A Scheme to kill the getting-stuck problems

Discussion in 'Mekorama 2.0' started by fire_rabbit, Apr 25, 2022.

  1. fire_rabbit

    fire_rabbit Member

    Messages:
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    As mentioned before a free workpiece or one which is bounded to a Slider(s) may get stuck sometime. It behaves weird but as I guess which may be because the game-engine(Unity 3d?) can lose floating-points accuracy. If the game-engine allows us to set each face of one shape then the problem can be solved.
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    Last edited: Apr 25, 2022

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