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Meko Guy

Working w Rotors

A no trick level. R will need to miss B and fall. Low ceiling has an effect but is not required

Working w Rotors
Meko Guy, Aug 2, 2024
delator77 likes this.
    • Meko Guy
    • Rating:
      5/5,
      ohmytian
      It was fun working with rotors and the uses of rotors are clever here. I liked the logic at the second half of the level as I thought there's a red herring ball until I noticed there's a zapper up there. But I also had some issues with the level. The first ball often rolled off to the wrong side when the stack slightly knocked the vertical slider (the one to let B dismount) which also nudges the ball somehow. I didn't use the gameplay at 1:16 as I just sent the stack directly to the rotor. The trap at the corner there was nasty as it is impossible to spot unless you ran into it but the video shows R was able to recover back very quickly.
      Meko Guy likes this.
    • Meko Guy
      @ohmytian - I didn't have any issues with balls missing and I'm not surprised that some parts were not required as there was a third bot (L) while this level was being developed. L was to confuse which bot you needed to use in which area but when I did the video and it can in way too long. I decided to pull L and add more to have almost the same game play - but who knows. Thanks for P, C and R.
      ohmytian likes this.
    • Rating:
      4/5,
      ridgerunner
      I liked the gameplay but i got fed up waiting for R to move away from the rotors and after R got permanently stuck beside the rotor near the zapper i gave up for a while. Had made things worse by using the same shortcut as @ohmytian that was not relible. Anyway i returned and got there but i was dreading R getting stuck again.
      Meko Guy likes this.
    • Meko Guy
      @ridgerunner - I guess working with rotors isn't your thing - :unsure:
    • ohmytian
      @ridgerunner When letting R miss B head and fall, I let B stand on the corner near the zapper so R didnt turn in and walk away. The first time I had B moved far away R also stuck inside permanently.
    • Meko Guy
      @ohmytian - @ridgerunner - Devices are so funny and the word 'funny' is not the correct word. I posted this level knowing that sometimes R and B will get pushed around by the rotors and I implemented blocks to assist with their release based on my experience with my device during the build. One can never know for sure how it will all play out on all devices. It's too bad that the app's code allows for so much variations. I try my best.
      ohmytian likes this.
    • Rating:
      5/5,
      delator77
      I liked the use of the rotors :sneaky:... thank you @Meko Guy :(
      Meko Guy likes this.
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  • Album:
    Meko Guy's Levels
    Uploaded By:
    Meko Guy
    Date:
    Aug 2, 2024
    View Count:
    379
    Comment Count:
    8