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P_simorf

What A Trip! 2

Part 2 of What A Trip! No tricks needed.

What A Trip! 2
P_simorf, Aug 27, 2020
MomoKeego, delator77 and Ray Aznable like this.
    • P_simorf
      1. Bump B with the draggable.
      2. Balls that land on wedges are useful.
      3. Move the draggables when you are having problems with visibility.
      4. The budgeable may fall such that it does not occupy the whole space of the draggable. To solve that, bring the draggable with budgeable on top upward. The wedge will move the budgeable and will make it occupy the whole space of the draggable.
    • Ray Aznable
      ...
      mega factory
    • P_simorf
    • Ray Aznable
      ...
      @P_simorf
      i hope i can solve this level faster
      than you post the video :cool:
    • P_simorf
    • Rating:
      5/5,
      ridgerunner
      Yes it was a long trip with lots of loops but there was good choices to be made in ball option order. I can’t face watching a long video to see if i have the designed win but i used all the elements apart from the bouncer motor and no tricks.
    • ridgerunner
      I looked at video to see what the bouncer was for . My B went directly onto the wedges from the rotatable lever.
    • Rating:
      4/5,
      Propesyonal
      Liked the 2:41 non trick move. But
      the wedge climb? Thats a trick i think , looks like u combined claustro magic to it?
    • Meko Guy
      @P_simorf - I gave it a go but it's way too busy for me.
    • P_simorf
      @Propesyonal

      Me after reading your comment about the sloped path being a trick: onga no! (Yes, it is!) Considering that the wedge itself is unpassable unless a wedge on top or a block at the lower side is present.

      Maybe what made me think that it's not a trick is... you don't need to think of where and how to press some blocks so B can proceed.

      Thanks for P, C, and R, @Propesyonal!
    • Rating:
      5/5,
      delator77
      Excellent logic level...took me a while figure it out the long path but it was worth it cause in the end the FUN was long too:sneaky: Thanks for sharing @P_simorf ;) Lan bikaina lagun :rolleyes:
    • P_simorf
      @delator77
      Eskerrik asko too master!

      Maybe the visibility added a little bit of challenge to it. I wanted to make a level that has a lot of roundabouts. "What A Trip!" has those roundabouts as well. However, "What A Trip!" is way too cluttered for me and the hanging grass blocks look disturbing :rotf:.

      I used desert blocks in "What A Trip! 2" because it's makes seemingly hidden elements more visible.
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  • Album:
    Long But Fun!
    Uploaded By:
    P_simorf
    Date:
    Aug 27, 2020
    View Count:
    1,030
    Comment Count:
    12