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meko

Walk Around

Walk Around
meko, Aug 15, 2016
    • Rating:
      4/5,
      TR O
      wow didn't know you can walk the stairs like that 0.0
    • meko
      B is a master of parkour
      trids likes this.
    • Sorella M.
      oh no, what the hell could here be the trick? I'm out just at the start, no idea to get the second step and not motivated to puzzle that one. sorry :-(
    • trids
      @Sorella M. - Wait, don't give up!
      This is an excellent exercise in a commonly used trick. Once you master the technique a whole new world opens up...
      It's all about setting a route, and then changing obstacles and other circumstances before B can finish the command to move.

      Take the first step here as an example - B can only move one step towards the stairs next to the slider (when the slider's block is under the stairs) . So tell B to take that step, but before he can move, quickly slide the block in his way and watch what he does. Do it gently though, so that you don't knock him off the platform! Also, slide the slider by dragging the slider itself, not the block. You get different results if you drag it by the block.
      ... Give it a try!
      :)
    • Rating:
      5/5,
      trids
      Nice one @meko! That fancy footwork underneath the target is very interesting. I must explore that some more. Thanks, great fun!
      :)
      meko likes this.
    • trids
      Ah, i see how it works! Its the claustrophobic ceiling effect - very clever! And the spiral staircase is new to me too, turning from one set of steps directly onto another. Can't wait to try that out myself.
      ;)
      meko likes this.
    • Rating:
      5/5,
      GtB
      Very intricate level with some interesting tricks. Still stuck on the final step... B overshoots and jumps down.
      meko likes this.
    • meko
      I see that a lot of people doesn't know this kind of tricks . I think that I shouldn't use it more .
    • GtB
      @meko Please keep doing these! You're extremely good in combining these tricks in very delicate levels.

      Maybe build other levels besides these?
      meko likes this.
    • meko
      @GtB a lot of my levels are based on these tricks:D. I love to use the physical skills of B in my levels. i will think about it.
    • Sorella M.
      @meko Don't be frustrated about my comment please. It is my problem, not yours. Shure here are different levels of players and those who are bored by the "simple" cards need their brainfood. I only hope, that carddesigning not ends up as a challenge between those who try to find the most wired trick ever seen.
      Would be great to find a markingsystem which defines classes of cards. As a result of trids hints (thank you for your ambition to get me remotivated!) others can see, that this card is more or less category "fingersport" and I think, that is a good way to help us around while discussing categories. My Opinion is, that I can get more information about a category from different posts in the cardcomments than from crude markings (which only can be a roughly thing).
      trids and meko like this.
    • Sorella M.
      @trids :eek: :D well ok, you got me back to jump into my sneakers and have another try. Hopefully at least to learn how it could work (what I'm propably not able to perform) ;)
      trids likes this.
    • meko
      @Sorella M. Thanks for comment and opinion.
      Henceforth I will write the difficulty in the description.
    • trids
      @meko - Please do keep building your intricate challenges. Learning new tricks, and recognising opportunities for what we already know, is why we love mekorama. And as @Sorella M. says, we all have different levels of acquired skills, and we need to keep stretching and learning.
      :)
      nGord and meko like this.
    • trids
      @Sorella M. - that's great! So how did it go with that first step? Let us know if you're ready for another spoiler, or if you've made it to the end.
      ;)
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  • Album:
    Second Season
    Uploaded By:
    meko
    Date:
    Aug 15, 2016
    View Count:
    3,035
    Comment Count:
    26

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