1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
Denis Nazin

upside down

R level. Used - R out of the level.

upside down
Denis Nazin, Feb 10, 2023
    • Denis Nazin
      R level. Used - R out of the level. Off level or off grid 16:16:16 R can walk on impassable blocks (rails, fences, wedges...)
      Please be careful. If you turn carefully and in the right places - then R will be stable and will not fall.
    • XiaoFeixia
      Very different level, looks like a high-end and complex machine, :D:thumbsup: I expect the way to pass will be very complex. :) Thank you for sharing!
    • Denis Nazin
      @XiaoFeixia Thanks, I'm glad you're trying my level. There is only 1 rotating element (church) and 1 bot. So I don't think it should be very difficult. But it's not easy. The main thing to know is the rule that I described in the first comment - R can walk on wedges and rails outside the 16:16:16 grid. You just have to experiment a little and figure out how to build a path for R to collect all the stars. Good luck!!
      If you are stuck somewhere and do not know how to get there - there is a video in the first comment.;)
    • XiaoFeixia
      @Denis Nazin Thank you for your patient reply and prompt.:thumbsup: Sorry, I am a Chinese mainland player, maybe you don't know much about it, due to some special factors, I can't see those foreign videos. :) But thank you all the same.
    • Pratik Bhalerao
      I gave it a try, couldn't won.

      Overwhelming level!
    • Denis Nazin
      @Pratik Bhalerao Thank you very much for trying my level:thumbsup:. In fact, the gameplay is not difficult - there are no tricks and no timing. But, I think that this level is probably difficult to understand - because it is difficult to guess which blocks R will walk on, which ones not. Because the boundaries of the 16:16:16 grid are not visible. I was thinking about adding water (so that the borders are visible). But then there will be poor visibility of the level itself. I've made a lot of ideas and levels lately. Perhaps this idea is difficult to understand.
      In any case, thanks for your comment! I'm very glad you tried it.;)
    • Denis Nazin
      @XiaoFeixia Yes, I understand you. You can't watch YouTube. We have several players on the forum who have the same problem. We exchange files through other networks - WhatsApp, Viber, Telegram. Therefore, if necessary, write. I will help you in any way I can. And I will help if you need to post a video of your level on YouTube and for other players;)
    • Rating:
      5/5,
      delator77
      Liked this R behaviour... was fun managing the "floating church" :rotf:... спасибо @Denis Nazin :)
    • Denis Nazin
      @delator77 Oh thank you, thank you very much my friend! I'm very happy that you won! Because I was already a little disappointed, and I thought no one would pass this level. Thank you!!!:D:D:D;):thumbsup:
    • XiaoFeixia
      @Denis Nazin Thank you for your kind reply and understanding. :) Yes, I can't read many foreign websites. Fortunately, I met an American online friend who also likes Mekorama, but has not posted a level in this forum yet. Because of the bug in the RH-harder-1 level I shared before, a warm-hearted person sent me a video to correct it. Later, it was the American netizen who helped me download it, and then I saw it and learned it. ;) You're all very nice people. :thumbsup: Thank you very much. If there is any trouble you can help, I will ask you for advice.
    • Rating:
      5/5,
      Mekologic
      Great R logic!:cool::thumbsup::rotf:
      At first I was a little confused, (gravity on the level is constantly changing), but then I figured it out.:D I'm sure that it was not easy to do design upside down:rolleyes:, in this position it is very difficult to calculate the gameplay.:confused:
      Interesting and fun level!:thumbsup::thumbsup::thumbsup:
    • Denis Nazin
      @Mekologic Yes, yes, yes my friend you are absolutely right - it was difficult to build upside down and calculate the gameplay:confused:;). After I did this, there was another difficult problem - soot! When the church turns over to its normal position, the entire floor was black. It was interesting as a design, but bad for gameplay. I struggled with soot for a long time:confused: to brighten the level and show the main configurations of the passages, so that the players were comfortable.
      Thank you, thank you very much my friend!!! I'm glad you passed this level.:thumbsup::D:D:D;)
    There are no comments to display.
  • Album:
    Den
    Uploaded By:
    Denis Nazin
    Date:
    Feb 10, 2023
    View Count:
    593
    Comment Count:
    12