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97 NinetySeven

Train Mountain

Enjoy the show in full before starting your exploration.

Train Mountain
97 NinetySeven, Sep 20, 2021
    • 97 NinetySeven
      auto pilot
      Path retracing
    • Rating:
      5/5,
      cimarronline
      Beautiful scenery and awesome train! (My boy said it even sounds like a train.) And I enjoyed the puzzling exploration. Well done! I don't think I used any tricks...
    • Rating:
      5/5,
      delator77
      Wow!! only the opening deserves 5 stars!! Super,gorgeous design!! the gameplay was fun too & I did not use tricks to solve it ( I think)... Thanks for sharing @97 NinetySeven ;)
    • ridgerunner
      There wasn’t much gameplay but the 5* is for the design and dynamics.
    • Rating:
      5/5,
      MekoMole
      Superb. I haven't mastered the gameplay but I'm not very good at solving levels I haven't created and allergic to autopilot and other tricks. My rating is based on concept, design and sheer effort in creating a tour de force. I'm experimenting myself with foldout/popup designs, including a train, but this is a classic for the genre. Thank you for sharing.
    • 97 NinetySeven
      @cimarronline I thank you (and your son) for your comments (I turned my volume up higher- and he is right the clickety clack fits well)
      I was pleased with the beginning visual… kind of like the Energizer Bunny- “it just keeps on coming”
    • 97 NinetySeven
      @delator77 thank you. You are right no real tricks just stay on the path even with occasional blockers
    • 97 NinetySeven
      @ridgerunner thank you. I’m not great at the implementation of tricks
    • 97 NinetySeven
      @MekoMole thank you. I struggled with the free moving hinge until I stumbled into this functional compact appearing design, it along with the chassis (allowing the one block wheel height and having ground clearance) were the driving force.
    • Rating:
      5/5,
      d'SUKI
      AMAZING !!
      When it started, my eyes were stunned to see the train. Until I didn't realize there was a tree that suddenly appeared.
      This level is made in great detail, from the train, the inside of the tunnel to the shape of the mountain, it looks perfect to me. You must have spent a lot of time making this, right?
      I really like it!
      Thank you for this masterpiece. :)
    • Rating:
      5/5,
      MekaSage
      This is pretty amazing. How do you design levels like this? Do you figure it out as you go, or make a plan before starting?
    • Rating:
      5/5,
      Denis Nazin
      This is genius!!! You are cheating Mekorama. You have accommodated in Mekorama what seems impossible to contain! You know that I have been a fan of your works of art for a long time !! And again you shocked me with a new ingenious decision !!!

      A lovely long train (which also runs !!!).
      Excellent design - tunnel, mountain, palm trees (one palm tree also comes out). COOL!!!
      Very interesting maze and gameplay.

      In general, of course - 5! 5! 5!
      Thanks for the ingenious piece of art in mekorama!:thumbsup::thumbsup::thumbsup:;):D
    • 97 NinetySeven
      @d'SUKI thanks. It did take awhile to create, and that was after figuring out the hinged couplings, wheel attachments, car count and placement.
      d'SUKI likes this.
    • Rating:
      5/5,
      Labyrenight
      You have a high artistic soul.
    • 97 NinetySeven
      @MekaSage thank you. The design didn’t start out to be this elaborate. I was initially just trying to get single motors to act as functional wheels, that evolved into the locomotive, then that needed a coupling to pull a train car, then another and another those needed (floor) space which isn’t there so they went vertical. After watching the operation It just begged for a better presentation (to hide as much as possible). That is when the tunnel was created, and then the mountain grew around the tunnel…
      So in short it’s “figure it out as I go”
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  • Album:
    Vehicles
    Uploaded By:
    97 NinetySeven
    Date:
    Sep 20, 2021
    View Count:
    1,602
    Comment Count:
    19