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Denis Nazin

Three Trees

No TRICKS! Classic mekorama logic.

Three Trees
Denis Nazin, Dec 11, 2022
    • Denis Nazin
      No TRICKS!
      Classic mekorama logic.

      VERY IMPORTANT!! In order for the bots not to fall from the trees, you need:
      DO NOT LET GO OF THE WOOD UNTIL YOU POSITION IT AT EXACTLY
      90 or 180 or 270 DEGREES!!! In this case, your bots will never fall! If you throw a tree in an intermediate position, auto-advance of the motor works in mekorama! When auto-finishing the motor, THERE IS NO FREEZING OF THE BOT! This may cause him to fall.
    • Pratik Bhalerao
      As compared to tree its Draggable are quite small to grab and move the tree.
    • Rating:
      5/5,
      Valentin
      Too bad there is this falling-from-a-rotor thing which drove me crazy a couple of times (I hate being patient :rotf:)
      If not : simple and great.
    • Denis Nazin
      @Valentin Thank you very much. Yes, I was very worried that the players would not face the problem - the fall of the bots, and enjoy the logic of the level. That's why I wrote an important instruction in the first comment. Sorry for the inconvenience. Thank you very much, I'm very glad that you liked the level idea!;)
    • Denis Nazin
      @Pratik Bhalerao Thanks for your feedback. Yes, you may be right. I thought that this is quite enough. The fact is that I do not like when there are a lot of "drag" blocks on the level. I think they spoil the purity of the level. Therefore, I try to minimize their number - so that the level looks cleaner and more accurate. I placed the "drag" blocks along the edges of the trees on both sides - it seemed to me that this is quite enough. But maybe you're right, sorry for the inconvenience
    • Rating:
      4/5,
      Pratik Bhalerao
      @Denis Nazin

      A deligent level. Some repeated moves.
      Good one though.
    • Denis Nazin
    • Don G Rowe
      I see what to do and know how to do it. But after 7 falls I just gave up. Sorry. :( A recovery lift, perhaps, to mitigate restarting?
    • Rating:
      4/5,
      Mekologic
      Beautiful design! :thumbsup::thumbsup::thumbsup:
      I agree with @Don G Rowe, need a recovery lift. But in general, I liked the level, a good idea.:D
    • Denis Nazin
      @Pratik Bhalerao @Don G Rowe @Mekologic Thank you very much my friends!!! Please Sorry for the inconvenience! When I was making this level, of course I thought about the recovery slider! But unfortunately the recovery slider (anywhere in the level) creates shortcuts. Therefore, you can simply fall down and rise on the slider. Because of this, the main essence (meaning) of the level is lost. That's why I didn't make a recovery slider. Sorry. Thank you very much for playing!!!
    • Rating:
      5/5,
      delator77
      I don't know why R/P is more stable than B moving from tree to tree... nice logic behind... спасибо @Denis Nazin ;)
    • Denis Nazin
    There are no comments to display.
  • Album:
    Classic
    Uploaded By:
    Denis Nazin
    Date:
    Dec 11, 2022
    View Count:
    658
    Comment Count:
    14