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ColdBlast

(This is) No Time to Think

There is only one way to solve this level (I think), and it requires patience and not giving up too easily...but it is meant to be much easier than most of the levels found on the forum, which frustrated my kiddo.

(This is) No Time to Think
ColdBlast, Apr 23, 2017
Astral_Mage likes this.
    • Don G Rowe
      Hi and welcome aboard. Found two ways ...
      1. Go to the center and boogie bot fall to the ground (B lives)
      2. Go to the center and wait for the zap-R (B dies)
      I suspect that neither of these were what you intended, but there they are. :sneaky:
    • gmacpro
      To follow up on @Don G Rowe comment... I found a third.
      Trip on Air to get to the lower level where the win is.
    • ColdBlast
      I guess the pros can make a challenge out of finding how many ways to do this one! Thanks for the feedback, Don and GMacPro. My intention was Don's #2, a la Martin's Sarlaac Pit level. I made this one to help my son solve that one. I assume "boogie bot" and "trip on air" are moves beyond those Martin intended for the original levels (like "autopilot tricks"), that I have yet to learn?
    • Don G Rowe
      @ColdBlast Yes, those are autopilot tricks (which around here are pretty standard features). In fact, if there are places where those tricks can be used, but the designer doesn't want players to use them, a "no tricks" note is usually added in a comment or caption.
      You should also know even suggesting "there is only one way to solve this" is like catnip for all of us incorrigible cheaters and shortcut jockeys. :D
    • Chuckthulhu
      How good to see that someone here is also making levels for kids!
      If you want to share levels with your kid, there's a thread in the forum where levels for or by kids are shared. Here's the link.
      And welcome to the forum!
    • ColdBlast
    • Rating:
      4/5,
      Astral_Mage
      Was fun ja ja ja.
      Thanks!
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  • Album:
    Easy/Beginner Levels
    Uploaded By:
    ColdBlast
    Date:
    Apr 23, 2017
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    Comment Count:
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