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Denis Nazin

STOP slider STAR

I've already done some STOP star demos before. But I found myself forgetting about the block slider. The slider does not knock down the star, BUT it still becomes impassable for B! After the star is knocked down not by the slider - at this point the slider remains impassable!

STOP slider STAR
Denis Nazin, Sep 27, 2021
    • Denis Nazin
      I've already done some STOP star demos before. But I found myself forgetting about the block slider. The slider does not knock down the star, BUT it still becomes impassable for B! After the star is knocked down not by the slider - at this point the slider remains impassable!
      [​IMG]
      вставка фото на фото
      I didn't make long gameplay on purpose! Because here, in my opinion, there is quite enough information for thought. There are two non-standard interesting tricks and a new demo here.
      How do get all the stars? -
      [​IMG]
      How to move the motor on the fence to the stairs? -
      [​IMG]

      If the motor fell far from B, and if B climbed onto the slider again when the motor had already fallen, do the following:

      And the technique is also used - high legs!
    • Rating:
      5/5,
      MekaSage
      Cool techniques, especially the technique where the motor slides along the fence. I don't think I've seen that before. What makes it work? I tried to take it apart in Mekorama Studio and make my own version, but it's not working.
    • Labyrenight
      You are wrong if you say there is no slider in Resultant.
      There is also a slider that goes through the stars here, but not to stop stars. Love Whisper and Mekubi (Bonus: Ball In Slider).
    • cimarronline
      @MekaSage "...where the motor slides along the fence. I don't think I've seen that before." That's a very old one. Metal attached to a fixed draggable can make a ball (or unattached motor or dead B) slide along it...
      by pulling the draggable in the opposite direction.
    • MekaSage
      @cimarronline - Thanks for the background; I'm surprised I wasn't already aware of it.

      I found out why my test level didn't work and it seems sort of strange. I've uploaded it below. My original level is the one on the left, and it doesn't work (for me at least). The version on the right has the extra stairs and railings, and it works fine. I tried adding stairs to the left one one at a time, and it doesn't work until I have 4 sets of stairs, but even then the motor only moves very slowly. The more metal I add, the faster the motor slides.
      [​IMG]
    • Denis Nazin
      @Labyrenight
      Oh my friend - sorry !! I played your level for a long time - and I remember using the ball !! I looked - you are right. I'll correct the comment! Sorry!!!

      Thanks for fixing me! For some reason, I remember at your level - it was the ball. But I corrected the comment!
    • Denis Nazin
      @MekaSage
      Thank you very much my friend !! You are always interested in my discoveries. I am very happy with this! Thank you for playing, and high praise for my level!
    • Denis Nazin
      @cimarronline @MekaSage
      about the motor slip - I myself do not know how it turns out!?! After I discovered this in the level - I tried to build a demo too! But on simple mezzanism I can't do it !! ((((. I did not understand the principle of the action. So I could not describe it. I really hope you will help me figure it out!and together we will write an instruction (for all players) - how it works and how to build it! Thanks
      USER=5063]@MekaSage[/USER
      Sorry for not reading your comment earlier - I would send you an exploded view of the mechanism. So that you yourself do not disassemble. Sorry, I just read it.

      Your demo is super !! I understood the difference. The main thing is working !! I will try to find a simpler version of the demo
    • Denis Nazin
      @MekaSage @cimarronline
      [​IMG]
      My friend, try this card. I tested - No stairs, at which the motor accelerates well

      You are absolutely right!!! When there are few metal blocks, the motor slips poorly or does not slip at all!
    • MekaSage
      @Denis Nazin - it works well for me, and it's fun to use. The joystick is a nice touch! It's interesting that the motor floats past the metal blocks in the middle without getting caught on the edge.
    • Denis Nazin
      @MekaSage
      Thanks. But I can't figure out why the direction vectors have changed ??? At my level, pull in the opposite direction! And on this map - you need to pull in the same direction, the vector the movement of the motor !! ?? !! I haven't figured it out yet.

      When the vector of movements coincides, it is more logical and more convenient for the players. So I love that we found this solution!;):D
    • MekaSage
      @Denis Nazin - I wonder what would happen if you raised it up and put a joystick underneath it. Would the vector of motion be in the same direction that the lower joystick is pulled as well?
    • Denis Nazin
      @MekaSage
      [​IMG]
      My friend - you are a GENIUS !!! I decided to do as you said. Everything is just like that. I added more side joysticks. See what happened)))))! Now complete freedom !!))) The motor can be moved in any direction!:D:D:thumbsup:
    • Rating:
      4/5,
      ridgerunner
      I liked the illusion of solid pillars.
    There are no comments to display.
  • Album:
    STOP Stars
    Uploaded By:
    Denis Nazin
    Date:
    Sep 27, 2021
    View Count:
    1,517
    Comment Count:
    21