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Denis Nazin

Rotating Puzzle

No BOT, NO TRICKS! CLASSIC Rotating Puzzle for everyone!

Rotating Puzzle
Denis Nazin, Jan 26, 2024
cimarronline, delator77 and JojoIII like this.
    • Denis Nazin
      .
      No BOT, NO TRICKS!

      CLASSIC Rotating Puzzle for everyone!
      Level WITHOUT RESTARTS!

      More levels without bot's - here:
      http://mekoramaforum.com/media/albums/no-bot-level.2335/

      Time - 2:03
      Important warning!!!:
      Due to the fact that the structure is very large, sometimes micro-distortions occur and the element may cling a little.
      To prevent this from happening, after each stop of the wheel in the desired position, wait a little while the automatic closer completes its work. And then you will never have problems.

      Good luck!
    • Denis Nazin
      I really want to share with you my new music for a good mood:D:D:D:
    • Rating:
      4/5,
      ridgerunner
      I thought it would be harder , but i suppose you either see the “lateral” thinking or you don’t. I took the stars in the opposite order which seemed quicker.
    • Rating:
      5/5,
      Block builder
      The clean logic makes it a 5 star for me. It's easy, but fun.
    • Denis Nazin
      @ridgerunner Yes, the sequence of the two stars does not matter. You can take stars in any order. It seems to me that the route is approximately the same - because the fork in the two paths is in the middle of the puzzle, in the central link. Therefore, I think the path is approximately the same and the sequence does not matter.
      Yes, this puzzle is not difficult, because there is very little room for this idea within the framework of 16:16:16. If I hadn’t come up with the idea of going beyond the edges of the grid at 16:16:16 at this level, it would have been even MUCH easier. Because there is little room to complicate this puzzle idea. I think that for this design and size I made the most difficult route possible. But it's still easy , because the mekorama masters on our forum are used to more complex and lengthy solutions to win.
      But this puzzle should be considered as a mini puzzle, like one of the small hand games from childhood. I REALLY LOVE manual puzzles - that’s why we’re trying to create something in this style, adapting it to the mekorama game. This is one of my favorite styles of puzzles - hand puzzles:D
      Thank you VERY much ;)
    • Denis Nazin
      @Block builder Oh, Thank you, thank you SO MUCH :D. I'm really happy that you liked it! I really love mini puzzles that imitate real life manual puzzles. These are my favorite puzzles from childhood, and now on the forum I am very happy when I manage to come up with and make something in this style. In addition, this has a positive trend for the forum - it brings variety to the numerous levels with bots. This is a completely different way to switch thinking.
      Regarding the level of difficulty - yes, I would love to make a more complex and longer puzzle from this idea. But I didn't have enough space!:rotf:
      I am very glad that you understand me and also love this genre. Thank you!!!
    • Rating:
      5/5,
      delator77
      Yes, the puzzle is easy but I would like to reward your creativity and the variety of puzzles that you offer us to enjoy (for me) the best app I have ever played... спасибо @Denis Nazin ;)
    • Denis Nazin
      @delator77 Oh, Thank you, thank you, THANK YOU VERY MUCH my friend!:D
      I'm very glad that you liked it and enjoyed it. And I’m very glad that you also love the variety on the forum with our favorite game. It’s great that in mekorama you can come up with a lot of different games. I'm very happy when I manage to come up with another puzzle without bots.
      By the way, I figured out how to complicate and make this idea more interesting and lasting. I'll definitely make a new card soon:sneaky:;):D. Thank you
    • Rating:
      5/5,
      Jom
      I enjoy the simple ones that are well-crafted and creative, :thumbsup::D. I didn't exactly solve the puzzle, but rather kept shunting the block through whatever gaps I could until it came close enough to get a star, ;):rotf:. Not the most efficient way, but I had fun!!
    • Rating:
      5/5,
      Kanchan yadav
      Design achha tha par gameplay easy tha main itna kahunga jagah Kam nahi hai pahle mujhe bhi esa lagta tha par tajmahal jaise bara Mahal ko maine chote se jagah me bana diaa to mujhe laga jagah bahut hai
    • Kanchan yadav
      पीI don't know what I write in Hindi and what happens in English.Strength
    • Valentin
      Hello!
      I wouldn’t call this level a puzzle, neither a labyrinth.
      One fork makes the level is little too straightforward I would say.
      But I understand what you say about the 16:16:16 limitation (I suffered from it too, though it is a reason of the beauty of the game)
    • Denis Nazin
      @Jom Thank you, thank you SO MUCH! :thumbsup::D
      I'm very glad that you also like non-standard creative levels (even simple ones) for variety on the forum. I often remember how I was introduced to mekorama - and I remember how much delight I felt from the basic levels! I try to remember this more often, so that sometimes I can make such basic (not difficult) levels, but these levels are for absolutely everyone. And I'm glad that any beginner can go through this level and enjoy the idea and its solution. Even if it is easy for professionals, I will still be happy to make such levels for everyone. And I hope some of the newbies will get the same great pleasure, similar to what I got at the very beginning of my acquaintance with mekorama from the basic levels.:D;)
      Jom likes this.
    • Denis Nazin
    • Denis Nazin
      @Valentin
      Thank you my friend for playing!
      Yes, this is basic easy level with creative idea.
      I often remember how I was introduced to mekorama - and I remember how much delight I felt from the basic levels! I try to remember this more often, so that sometimes I can make such basic (not difficult) levels, but these levels are for absolutely everyone. And I'm glad that any beginner can go through this level and enjoy the idea and its solution. Even if it is easy for professionals, I will still be happy to make such levels for everyone. And I hope some of the newbies will get the same great pleasure, similar to what I got at the very beginning of my acquaintance with mekorama from the basic levels.;)

      But! I've already made a more challenging (but still accessible) card with two puzzle variations based on this idea. I hope this will be more interesting for you:rolleyes::sneaky:;)
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  • Album:
    NO Bot level
    Uploaded By:
    Denis Nazin
    Date:
    Jan 26, 2024
    View Count:
    1,123
    Comment Count:
    22