1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
Labyrenight

ReLIFE

ReLIFE
Labyrenight, Aug 28, 2021
    • Labyrenight
      Adapted from manga/anime ReLIFE.
      [​IMG]
      Teleport (sometimes teleport doesn't work well)
      Sensor (active when teleporting is done)
      Low Ceiling
      [​IMG]
    • Rating:
      5/5,
      mastersifu
      There are good and bad about this level but I'll not talk about the bad so here's the good that I enjoy a lot. The first mechanism was impressive and I like how B 'cast the spell' to trigger it. I knew something will happen at the buried slider there but still it was a great surprise. I enjoy the gameplay afterwards and tossing B into the air was always fun for me. And as usual, great design and the ReLIFE was very good-looking.

      EDIT - Now I saw the image you posted in the comment and I like the fact that you follow the inclined pattern of the alphabet I. Well done my friend!
    • Labyrenight
      @mastersifu Thank you for playing.
      I've added a hint and teleport mechanism in the first comment. I haven't been able to teleport properly. But I really want to use it, to fit the storyline,
      which is an adult (pL) who becomes a high school student (L).
    • mastersifu
      @Labyrenight The teleport was ok as it can be retry. The only problem is L sometimes won't come out properly. I have L ended up wrong place quite a few times.
    • Labyrenight
      @mastersifu Yeah that's why my teleport isn't perfect, I can't set the bot to always exit as I want.
    • Rating:
      5/5,
      Denis Nazin
      Stunning design. Very Beautiful level !!
      Lovely lettering with transformation!
      All mechanisms are SUPER !! And your discovery - "2 teleport" - Excellent! The fact that the teleport sometimes does not work correctly is the norm for mekorama. There was no problem with teleporting for me.
      But in my opinion there are 2 problems at the level:
      1) The palm had to be moved away from the building. B when taking off, it clings to 2 adjacent blocks of the building, and often flies out of the level.
      2) L does not always defrost R! This was a fatal problem for me. Because of this, I thought for 1-2 hours how to unfreeze L. I wanted to give up, and I wanted to watch your video walkthrough. But he is not)). So I decided to try again with L. I was pretty sure it wouldn't work because L comes up to R from behind. But - it worked)) !. I didn't expect this!

      I decided to make a video for your players. Because the level is difficult. But VERY INTERESTING!
      Thank you for another masterpiece !!

      I really love the action and mechanics after defrosting R! Awesome ball move !!!
    • Labyrenight
      @Denis Nazin Thanks for playing, thanks for your video. You did the right gameplay (but my first order is palm).
      Thanks for your advice. Usually I'll leave a level if it's difficult and need to be restarted (I'll finish it another time). But you took the time to complete this level, I appreciate you.
      Looks like the ending is too long and boring. It should be solved with just L, but again to fit the storyline there must be an R.
      If there was an idea and time, there should be a sequel to this level, but it seems difficult to return L to pL :confused:
    • Denis Nazin
      @Labyrenight
      Excellent, cool and very beautiful level! And I really like the end !!!!:thumbsup:

      My problem is that I didn't know that you can unfreeze the robot from behind)) !. I tried it once - and unfortunately it didn't work for me. I just had no luck. And I thought for a very long time how to roll the ball under the wedge next to R :rotf::rotf:. It seemed to me that this is the only way to unfreeze R.
      It's good that I decided to try again - and I succeeded.
      As for the palm tree, I would move it away from the building at a distance of one block. And "B" will fly perfectly smoothly without clinging to the building blocks. But this is just advice for the future.

      I really liked your level.
      I really love all of your final levels. You make very cool levels !!:thumbsup:;)
    • Labyrenight
      @Denis Nazin If you've ever played Fallin'Light level you should know that bots stuck in wedges can be released if you approach them.
      If it doesn't work at first, then it really fits the story :rotf:
      "Chizuru Hishiro (R) is highly oblivious to her surroundings and people's feelings, openly voicing out insults, such as when she first talked to Arata Kaizaki (L)."
      Thank you for the advice. In fact all my level is not stable :oops:
    • Rating:
      5/5,
      delator77
      Super fun tricky level with great design... Thanks for sharing @Labyrenight ;)
    • Labyrenight
    • Rating:
      5/5,
      MekaSage
      This is a really beautiful level with interesting mechanics.
    • Labyrenight
    • Rating:
      5/5,
      Sammy 5
      :thumbsup:
      Lots of enjoyment figuring this one out and the magic sliding door was a bonus. The teleportation mechanism worked two out of three times and it was super fun exploring this level. The palm tree star was a tricky one so I saved it to last:cool:
    • Labyrenight
      @Sammy 5 You saved it for last :eek: you really challenged yourself. Thank you for playing.
      Sammy 5 likes this.
    There are no comments to display.
  • Album:
    メコラマ
    Uploaded By:
    Labyrenight
    Date:
    Aug 28, 2021
    View Count:
    1,906
    Comment Count:
    16