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Meko Guy

R You Ready?

An all R level. B is not needed other than to turn on the zappers for effect. Note some subtle hints are used to help with the game play.

R You Ready?
Meko Guy, Mar 10, 2020
    • Meko Guy
      - turn R right (R turns right after falling)
      - R hole crawl (R can fit thru a little hole by positioning the lift at the correct height and R will see the way)
      - R disappears (R can go thru walls - as R walks onto the stairs, drag the draggable downward)
      - R turns with long legs (if R has long legs and is raised or moved away from stairs, then R will turn)
      - offset R (if a block isn't flush or square R walks in the middle and may fall off or climb)
      - R trip (R trips walking over a inset zapper)
      - lift up a bit (if a lift is up a bit, the block next to it becomes impassable)
    • Rating:
      5/5,
      Anomynous
      What a level:thumbsup:
      I did a lot of fun with this one.
      But timing moves were headache:mad:
      But that's a part of challenge:D:thumbsup:
    • Rating:
      5/5,
      ridgerunner
      That was fun but as i found getting R to do the offset stuff was difficult due to the problem of keeping the half draggable to rest in the correct spot, i was ever so careful not wanting to restart when i carelessly raised a draggable allowing R to retreat to the adjacent draggable. So restart required. But everything went as planned and my win almost identical to video. Always like these snap type of moves and the logic was excellent.
    • Meko Guy
      @Anomynous - Sorry for some timing and hopefully you didn't need to restart because of it. Thanks for P, C and R.
    • Meko Guy
      @ridgerunner - Sorry for that restart issue - I never intend a player should restart especially if over half way thru a longer level but some times isn't unavoidable. Thanks for P, C and R.
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  • Album:
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    Uploaded By:
    Meko Guy
    Date:
    Mar 10, 2020
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    Comment Count:
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