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Denis Nazin

Ping Pong

No bot Funny game. Simulated table tennis game

Ping Pong
Denis Nazin, Mar 25, 2023
    • Denis Nazin
      No bot Funny game. Simulated table tennis game.
    • Denis Nazin
      For anyone interested:
      Two links to levels where there is a demo of this combination of blocks:
      http://mekoramaforum.com/media/jump-level.27389/
      http://mekoramaforum.com/media/dead-arm-leg-bug.27398/
      I made a demo of a combination of blocks - in order for the balls to jump on their own:

      [​IMG]
      Important! If you want the ball to jump smoothly (vertically) - then you need to follow the BALANCE OF BLOCKS! The structure must have the same number of blocks on the right and left, and the same number of blocks in front and behind (relative to the center of the structure - this is an EYE!). In this case, the ball will jump exactly vertically (if there are no external influences on the ball or on the structure). The demo video shows that other balls create micro vibrations and skew the structure - this is why the balls begin to move sideways
    • Rating:
      5/5,
      Pedro Andrade
      Sem comentários!

      Simplesmente fantástico!
    • Denis Nazin
    • Rating:
      5/5,
      Mekologic
      Amazing level!:thumbsup::thumbsup::thumbsup::thumbsup::thumbsup:
      I am very impressed with this effect with balls, you have put it to perfect use. The design is very impressive, the ping-pong rackets are very cool. The calculation of the height to which the ball rises perfectly fits the proportions of the design.
      Very fun gameplay!:cool::cool::cool:
      Thank you very much for sharing!;)
      Btw... About your gameplay on the video...
      You didn't play by the rules of ping-pong there!:rotf::p:eek:
    • Rating:
      5/5,
      ridgerunner
      Much more fun than the original Pong arcade video game by Atari. Liked watching the bouncing.
    • Curious
      So difficult get star on net! Easier if handles are same side. Fun level :thumbsup::thumbsup:
    • Denis Nazin
      @Mekologic Thank you, thank you, thank you very much my friend:D:D:D!! You wrote a very nice comment, I really appreciate it;):thumbsup:!! You are absolutely right - I calculated the position of the stars for a long time:confused::rotf:. I tried to make the design (rackets, table, net) look like real ping pong, but with the condition that the gameplay was acceptable for mekorama. That's why I wrote that this is a simulation of a real game - an adaptation for mekorama. Therefore, one of the five stars (the star on the grid) is not beaten according to the rules of ping pong:rolleyes::oops::rotf::sneaky::D. Yes, you are absolutely right. She can also be taught in a game according to the rules of ping pong, but on the video I showed an easier way:rolleyes::cool:.
      Thanks a lot!!!;):thumbsup::thumbsup::thumbsup:
    • Denis Nazin
      @ridgerunner Oh thank you so much my friend:D!!! Yes, one of the first video games was ping pong. I'm glad I found a way to implement this game in mekorama. I'm very glad you liked it!:D:D!
      This is the very first idea that came to my mind, but you can do many more different adaptations for mekorama. Rackets can move not forward and backward, but sideways (right to left). You can make rackets on motors. You can come up with other ideas. I will be glad if some of the players liked the idea and they want to do it differently or a few more versions with a different arrangement of stars. I will be happy:D. Thank you;):thumbsup:
    • Denis Nazin
      @Curious
      Thank you very much for playing! I'm very glad you liked it!
      In fact, the star above the net (from the side) is the lightest (easy) star! :D:rotf:;) Watch the video and you will understand that it can be taken very easily (but this is not according to the rules of ping pong, this is according to the logic of mekorama:sneaky:).
      I absolutely agree with you - racket handles on one side would be more convenient:thumbsup:! You are absolutely right! But I tried to make the level more realistic:rolleyes: - that's why the rackets are placed in such a way as if two right-handers are playing (this is the most likely). Therefore, I made such an arrangement of handles - the most realistic;)
      Curious likes this.
    • Rating:
      5/5,
      delator77
      Definitively you are bringing further the creativity of this magical Meko-world... amazing realistic ping pong level... спасибо @Denis Nazin ;)
    • Rating:
      5/5,
      97 NinetySeven
      Great game within the game!
      I remember when you introduced this effect, and this is a fantastic example of placing it in use.
    • Denis Nazin
    • Rating:
      5/5,
      Karen 2.0
      Amazing!! Exactly like a real ping pong table!!! So cool! Thankyou very very much my friend! :)
    • Denis Nazin
      @Karen 2.0 I'm very VERY glad you liked it!!:D:D:D Thank you very much my friend;):thumbsup:
    There are no comments to display.
  • Album:
    mini funny game
    Uploaded By:
    Denis Nazin
    Date:
    Mar 25, 2023
    View Count:
    1,074
    Comment Count:
    17