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Denis Nazin

No Entry Citadel

Need only "out of level" trick. NO MORE TRICKS!

No Entry Citadel
Denis Nazin, Jan 13, 2025 at 11:15 AM
    • Denis Nazin
      Need only "out of level" trick. NO MORE TRICKS!
      Used - push
      Time - 1:29
    • Denis Nazin
      IMPORTANT!
      WATCH THE DEMO BEFORE PLAYING!!!

      Explanation:
      out of level - B bot DOES NOT SEE ANY BLOCKS! Therefore, when B bot stands on the stairs (out of level) - it does not know (does not understand) that it is standing on the stairs! And therefore it can go sideways from the stairs to the cubic block!
      Demo 1
      [​IMG]


      Demo 2
    • Rating:
      5/5,
      ridgerunner
      Relatively easy for this type of level but is was quick fun.
    • Denis Nazin
      @ridgerunner
      Yes, you are absolutely right, it is a short level. I saw that there are many big levels on the forum now, and that is why I published a small level specifically for variety;)
      Thank you SO MUCH :thumbsup::thumbsup:
    • Rating:
      5/5,
      Block builder
      Neat design. Fun to figure out. The "staircase" brought my B to a halt a few times, so watched the movie to see what position to start would work. Overall I like the compactness of the level.
    • Rating:
      5/5,
      FXCX
      Excellent!
    • Rating:
      5/5,
      MekoMole
      Again a very clever gameplay constructed with out of area features. However, as this is still basically a demo, I would like to prompt possible discussion.
      You have consistently stated that B does not see blocks out of area. There is strong evidence to support this, for instance B will jump over a block rather than go around. Your sideways move in this example.
      However if B jumps over a block, rather than go through it (like ghost metal), surely he must be registering that there is something there?
      I feel there is a contradiction here that warrants further discussion. I hope this is not interpreted as criticism but rather a genuine attempt to further knowledge. Thank you for the prodigious amount of work you put in exploring these topics.

      Опять же, очень умный игровой процесс, построенный с функциями вне области. Однако, поскольку это все еще в основном демонстрация, я хотел бы спровоцировать возможное обсуждение.
      Вы постоянно заявляли, что B не видит блоки вне области. Есть веские доказательства, подтверждающие это, например, B перепрыгнет через блок, а не обойдет его. Ваше боковое движение в этом примере.
      Однако, если B перепрыгнет через блок, а не пройдет сквозь него (как призрачный металл), он наверняка должен заметить, что там что-то есть?
      Я чувствую, что здесь есть противоречие, которое требует дальнейшего обсуждения. Надеюсь, это не будет истолковано как критика, а скорее как искренняя попытка углубить знания. Спасибо за колоссальный объем работы, которую вы вложили в изучение этих тем
    • Denis Nazin
    • Denis Nazin
      @MekoMole I am very grateful to you, I will of course try to write an explanation, but later. I have little free time now, sorry my dear friend. When I can I will answer you. Thank you for understanding!
    • Rating:
      5/5,
      delator77
      Easier than your previous levels but always fun... спасибо @Denis Nazin :)
    • Denis Nazin
    There are no comments to display.
  • Album:
    Out of level
    Uploaded By:
    Denis Nazin
    Date:
    Jan 13, 2025 at 11:15 AM
    View Count:
    242
    Comment Count:
    11