1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
JGM

Mission: Impossible

Help B scape from this heavily guarded CIA building.

Mission: Impossible
JGM, Jan 9, 2018
    • gmacpro
      You may not know this step but 2 levels ago you had a requirement for some tricks.
      After B does the auto pilot and passes the mobile auto zapper, then B can climb the 2 stairs. At that point, B can do a Stairs Side Step and go directly to the win.
      I'll continue with your level to see what the intended method was.
    • gmacpro
      I gave up attempting to do your jump move onto that platform (after 10 times or more and not LUCKY). Between landing on the surface, on the stone block with 2 wedges beside (restart), in the hole and missing the slider to get zapped (restart), to stopping and getting knocked off (restart). The rest of the route was obvious but I'm thinking the rotor was going to be just annoying and springboard stairs should work. :(
    • JGM
      Oh, you are right. I'll post a corrected version.

      Here you have it:

      [​IMG]
    • JGM
      Oh, in order to help you do the move you can place the movable slider in front of the hole to stop B.
      gmacpro likes this.
    • gmacpro
      Gave it a go - 1st attempt landed on the slider, 2nd attempt same, 3rd almost fell backward but made it. On my device, there is a huge delay for B to get on the slider from the wedge. I tried both ways and B will not get on the slider, one way B gets zapped and other way B get stuck. That was 5 tries in a row.
      JGM likes this.
    • Rating:
      4/5,
      PvB
      Nice ability level but little annoying:)
      JGM likes this.
    • JGM
      @PvB I'm still trying to figure out the ideal combination of hard moves, visuals, puzzle, tricks and story. I'm also starting to learn about new mekorama tricks (new for me) and I might add some of those in future levels. Thanks for your review!
    There are no comments to display.
  • Album:
    JGM Season 1
    Uploaded By:
    JGM
    Date:
    Jan 9, 2018
    View Count:
    1,098
    Comment Count:
    7