1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
Makl

Hazard Cabin

B and R got lost in the hills at their cabin when attempting to patch a hole in the roof. Anyways, B is pretty much convinced he has this handled. R is uncomfortable with the number of places he can get stuck at. **tricks involved**

Hazard Cabin
Makl, Nov 26, 2019
delator77 likes this.
    • Makl
      Autopilot
      SBS
      Claustraphobia
      Momentum Jump

    • Meko Guy
      This level is starting out bad for me, so I wonder about the rest :unsure:. The 1st ball has 4 different ways that it can fall (slider position) so I've done the 1st two and I was wrong or the ball didn't fall in the right place. Trying to get the next two is almost impossible as B keeps missing the landing on the wedge and another restart. I've restarted well over 20 times and still haven't got the ball down right.
    • Meko Guy
      @Makl - I used Mekostudio to place B on the wedge as B failed over and over - that move isn't stable for me and it didn't need to be so hard/annoying. I can see a lot of the game plat after that but wasn't seeing how to get R down on the corner where the 2 stone pillars are so decided to check the video but your video is corrupted.

      EDIT - I found a stable way to get B down on the wedge - it was by fluke that I found it. I also see how to get R in the corner. Moving on.
    • Meko Guy
      I'm not going to rate as I used MekoStudio to step thru the level as you didn't provide too many recovery points. Was there really a need to place R traps in this complex level? I got caught in two. B's momentum move to get back after B's first ball, B landed on the white space - a fence would have helped. The ball on the rail didn't fall, it hung on and wouldn't fall - another restart so close to the end but MekoStudio helped. Now that I've completed the level I can see the potential but the fun was lost while I was playing and needed the help of MekoStudio. I may play it again later, all in one pass without MekoStudio.
    • Meko Guy
      Just to let you know I did retry from the start but I'm now done with it. The R auto pilot move where you slide the slider as R walks onto it and R falls is one of those moves that I'm no good at. I can do it if R is coming down stairs better than on a flat surface. When I did get something to happen, it was magnetism and R ended up on the stairs that leads to the trap. B fell off onto the white surface after dropping the 1st ball, first attempt was too short so B walked off the wedge, the 2nd too hard and I'm done. I tried to give you a rating but too frustrating.
    • Makl
      Oh dang I need to reupload the video. That would have been a big help...
      @Meko Guy I see so many levels with r traps and I wanted to be a little feisty....
    • Makl
    • Meko Guy
      @Makl - R traps can have a purpose but if the 1st part is hard to achieve, each restart takes a toll. I like using traps to tell the player, don't send R down here or you need to protect from sending R this way. Kind of like using a zapper to keep B away. I don't put zappers to see if you can get B past it but to keep B out.
    • Makl
      @Meko Guy
      There were ways to mitigate every trap very consistently in my experience. I spent quite some time ironing this out.
      Its undeniably difficult to get the timing on a couple of parts but they dont have any negative outcomes if done the correct way.

      Also this just popped into my head again but you play on a computer, which does make the gameplay experience pretty different...
    • Meko Guy
      @Makl - Thanks for the video. I wasn't doing it as you intended. Similar...

      After the 1st ball, B ran around to drop B's ball. B came back and I did the B toss (step off the lift and hit B with the lift - I thought this was your momentum move), B can land on the wedge or on the right spot or also on the white space which happened the most. My B and R didn't help each other to get R down but I was using the slider to just drop R - works for others and me I'm just not good at it. The rest was the same.
    • Rating:
      5/5,
      delator77
      Tricky,challenging,fun and very nice designed...Thanks for sharing @Makl ;)
      Makl likes this.
    • Rating:
      5/5,
      Źàiď
      What person above me said..:rolleyes:
      Makl likes this.
    • Rating:
      5/5,
      ridgerunner
      overlooked this level but glad i found it as was superb apart from the fact that the ball on the rail stuck for me once also. My win was very similar but I didn’t use R to get B back at the 90 sec into video. I had earlier tried pushing B onto R but presumably that move always tips B off on the ball/overhanging step section.. Only tried once. Surprised that the fancy autopilot to get B onto R near the end works so well. Two out of two successes.
      Makl likes this.
    • Makl
      @delator77 @Źàiď thanks for the positive feedback. Glad you both enjoyed. :)

      @ridgerunner yeah I had that problem once with the ball on the rail. It was very uncommon though. What did you do with B at that point?

      I think I may have posted this when a lot of other people were posting levels and it just got buried.

      **edit** are you referring to the timed autopilot prior to knocking down the ball on the rail?
    There are no comments to display.
  • Album:
    The Pile
    Uploaded By:
    Makl
    Date:
    Nov 26, 2019
    View Count:
    1,364
    Comment Count:
    14