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Sculron

cunning stunts

B and PillaR need to perform some stunts and tricks on their way to the finish

cunning stunts
Sculron, Aug 29, 2018
    • Rating:
      5/5,
      GFJ
      Very appropriate title.
      Sculron likes this.
    • Rating:
      5/5,
      delator77
      Excellent level with very cool first movement:cool:Thanks for sharing and well done @Sculron ;)
      Sculron likes this.
    • gmacpro
      I need a hint on the first move?
    • Mse&Csani
      @gmacpro giude pilar under the triangle stones then stand on it.
    • gmacpro
      @Mse&Csani - Thanks I just tried that again and it worked but B fell off each time before????
    • Rating:
      4/5,
      gmacpro
      I dropped a star for instabilities. B didn't always get up on P from P's back. P would turn at the zapperBall and climb up on the metal blocks versus the grass leaving B stranded. P didn't always like the balls and sometimes fell between them.
    • Sculron
      @gmacpro that's strange. Never had those issues. Only issue I had was not getting on PillaR, but that was mostly my fault because I clicked him too late, making B stepping on his back too late and falling off.
      PillaR never fell between the balls, that part never failed when I tested it (and I test it regularly, even for more than a week after I finished the level)
      Btw, I create most of my levels (including this one) on my android phone, and play ALL levels on that same phone. Maybe other platforms have different issues?
    • gmacpro
      @Sculron - The P - ball issue was because the ball rolled off the zapper after P past and pushed the metal wall further away from the level and also leaving a gap. The P mounting at the stairs also needed very good timing and to setup to try again was lengthy but that is what happens with ability levels.
    • Rating:
      5/5,
      ridgerunner
      That was a very clever start that unfortunately i missed as i thought R would get frozen at that spot. I thought there would be a clever climb-on at the arch/ draggable as it is possible to shoot P through sideways, but kept getting bounced off. Resorted to flipping B up top from the draggable. Wasn’t sure of the logic behind the balls/metal blocks being budgeable, because they moved too far preventing P going straight and forced a right turn first time round. Required much enjoyable thinking.
      Sculron likes this.
    • Rating:
      4/5,
      FredOv
      Lots of tries to get to the win !
      So easy to fall from P since it wriggles a lot.
      A question : why having the balls slowly moving away from the grass ?
      DDD and Sculron like this.
    • Rating:
      5/5,
      chemi
      Very cool level! I really enjoyed it. :thumbsup:
      Thanks!
      Sculron likes this.
    • Rating:
      5/5,
      Block builder
      Cool level indeed. Could have looked nicer, but it was a nice challenge. I somehow didn't see how to continue after B was pushed on the wedge in the small arc. I expected a cunning trick where B had to jump along on P as P walked further. It was the one step that wasn't cunning, which is cunning. :rotf:
      Sculron likes this.
    • Rating:
      5/5,
      jvalberca
      Cool tricky level. The last part is a little bit unstable and makes it annoying.
      Good work and thanks for sharing :thumbsup:
      Sculron likes this.
    • D.S.Masters
      Congrats on being featured on the official Mekorama FB page
    • Rating:
      3/5,
      DDD
      The balls with motor is annoying part, cz i don't get the reason why put in there
    There are no comments to display.
  • Album:
    Sculron's levels
    Uploaded By:
    Sculron
    Date:
    Aug 29, 2018
    View Count:
    1,772
    Comment Count:
    15
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