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Gepeto

Transformers (re)

B Bot has found the cave where the AllSpark has been hidden long time ago. Transformers are more sophisticated technologies than him, but he needs to figure out how to grab the Cube and get robot superpowers...

Transformers (re)
Gepeto, Sep 7, 2016
Playtime, MomoKeego, Adiorama and 4 others like this.
    • TR O
      @Block builder Well. You're right. But I can't
      act like I know what to do next, right ;)
    • TR O
      @Gepeto I'm
      o_O
      Is that mean I should already dropped the center ball and the 2nd ball?
    • Block builder
      Now you are totally confusing me :D. Or you have successfully made the first step by...

      moving B to the next right slot in that sliding contraption
    • Gepeto
      @TR O
      Here is a picture of the balls. The order you get to them is the order you're supposed to walk
      [​IMG]
      But between the 2nd and the 3rd one you've got to join the left part (on this picture orientation) and find a way to walk to the right part. Courage! I know you can do it :)
    • TR O
      @Gepeto I'm done. No clue
      Also, I saw this don't know what happen....[​IMG]
    • Gepeto
      @TR O No... Sorry to hear that... I'm gonna write on MP as this is too sad :(
    • cpw
      @TR O Now that I look back at it (especially after utilizing the mechanism in my newer levels), I think a stable "jammed machine" mechanism actually requires at least two movable blocks to jam the slider / motor -- so you first need a secondary slider block to stop the primary object from moving, then another free block (i.e. detached motor) to jam that secondary slider (you can see it clearly in @richardfu_ 's Limbo). This would create a chain of jammed sliders that would unlock in a sequence when a ball is pushed inside. Although it also works with just one direct free block as the obstacle, the extra slider block in between would actually minimize the chances it might trigger itself due to stochastic vibrations (and would make the level much quieter too :rolleyes: ).

      Still, this is one of the best "colossal" levels I've ever played! More people should've given it a try :D
      TR O and Gepeto like this.
    • Rating:
      5/5,
      delator77
      Sincerely,I have no words to describe this art work!!!Without doubt one of the best level of mekorama I have ever played!!!Brilliant design and difficult:);) I love it!!
      Gepeto likes this.
    • Rating:
      5/5,
      Block builder
      This was a great level, I think I edited my rating away.
      Gepeto likes this.
    • Rating:
      5/5,
      chemi
      Reviewing unfinished levels I finally solved this one. Totally amazing with great mechanisms and effects. A must. Thanks!
      cpw and Gepeto like this.
    • Gepeto
      Thanks @chemi! It is better late than never. :D
    • Gepeto
      For those who had so many difficulties with that one and persevered till the end ;)
      MomoKeego and cpw like this.
    • Rating:
      5/5,
      TR O
      Nice Vids. I'm completely followed now.
      Gepeto likes this.
    • Rating:
      5/5,
      Skitmo
      Hey Gepeto! Très génial ton niveau mon ami! Sincerely, one of the b3st i ever saw. Chapeau!:thumbsup:
      Gepeto likes this.
    • Gepeto
    There are no comments to display.
  • Album:
    Gepeto levels
    Uploaded By:
    Gepeto
    Date:
    Sep 7, 2016
    View Count:
    6,951
    Comment Count:
    33