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JGM

Free B

B needs R's help to be free and win the level.

Free B
JGM, May 27, 2019
BlackPanzer, NHH and delator77 like this.
    • Fendi
      I repeat more than 10 times, same problem is R only reaches the climb wedge, often falls into the water or stuck until the second wedge, I've set R with freezing in draggable below but time R to get the slider is quite random, I think it's good without sliders or used with draggable
      DDD, JGM and gmacpro like this.
    • JGM
      @Fendi Rahardian the move you are referring to can be quite tricky and it requires quite a feeling for it. However, once you know the feeling it's quite easy to master.

      Here you can find a card to practice the move:

      [​IMG]
    • ridgerunner
      @Fendi Rahardian .. Too add to the comment by @JGM, on my ipad the climb would only work when the slider fills the gap between top wedge and grass. I started the drag just before the gap starts to get filled.
      JGM likes this.
    • DDD
      @ridgerunner this is exactly what i do, but still R often stuck than success.
    • JGM
      @DDD this is what you said in your previous comment:

      "Point 2. Annoying for R for me (because R often stuck on the wedge, not stable makes me restart again and again), because after B release not hard at all"

      Here you clearly say that you think the slider makes it harder to do the move required.

      Now you say the following:

      "@ridgerunner this is exactly what i do, but still R often stuck than success."

      So you admit somehow that you've used the slider to help R climb the wedge.

      As I said previously I'm asking you to reconsider your review as it is not consistent in any way and it is not a form of feedback that I can use in any way to make my future levels any better.

      Here I've made a special card for you without the slider:

      [​IMG]
    • DDD
      @JGM sorry my rate still not change, because when i'm playing it's not stable.
      the point is with or without slider that wedge part is really annoying & one of draggable still not using it even i'm play as intended.

      2 minus stars
      - that wedge part not stable & annoying
      - one draggable still useless & not part of aesthetic anyway
    • JGM
      @DDD I thought of writing you a PM about this but I guess someone else could find my response interesting. I will address those 2 points once again.

      1 - Here is a video demonstrating how stable the "wedge part" is:

      https://streamable.com/8unhc

      2 - As I said previously every single draggable has its purpose within the level. At first you encountered 3 "useless draggables". Later you reduced this figure to 1 "useless draggable". However, you didn't change your review nor accepted the fact that you couldn't see the purpose of this draggable.

      The obvious purpose of the draggable you are referring to is to help the player recover from the "3x2 .1 by Muslim.Arizzy" move if unsuccessful.

      I hope you can open your mind to a different point of view and realise that your review was unfair and it didn't serve the purpose of reviews in this forum which is to give feedback to creators in order to improve their designs on future levels.
    • Rating:
      5/5,
      DDD
      I hope you're happy, please don't being childish bro
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  • Album:
    JGM Season 1
    Uploaded By:
    JGM
    Date:
    May 27, 2019
    View Count:
    2,685
    Comment Count:
    23