1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
Don G Rowe

Useful Spheres 2

Useful Spheres 2
Don G Rowe, Feb 24, 2019
    • Don G Rowe
      More balls, fewer tricks and hopefully no shortcuts. Uses just the one low ceiling. :)
    • Rating:
      4/5,
      D.S.Masters
      Easier than the first, but you know exactly what I had trouble with - it took me several restarts to get that final ball in place.
    • Don G Rowe
      @D.S.Masters The last ball ...
      is much easier if you pull back the slider to give it a rolling start.
    • Rating:
      4/5,
      delator77
      All better...design,gameplay...Thanks for sharing @Don G Rowe ;)
    • Rating:
      4/5,
      DDD
      More balls lil' bit tricky to push the ball to the end hole, i'm playing the same use autopilot & draggable to the upstair in your previous card.
    • Rating:
      4/5,
      GFJ
      Although the path is slightly different, it remains an enjoyable puzzle.
    • Rating:
      4/5,
      Jom
      Just as much fun as the first version, but a bit more difficult to get the right touch on that last ball. :D:thumbsup:.
    • Don G Rowe
      @DDD Interesting, but
      not necessary. You can toss the first ball gently, using the stair as a backstop to make it roll back so B can just take the stairs and walk over.
    • DDD
    • D.S.Masters
      @Don G Rowe I did - didn't get it close enough the first two times, finally hit it harder the last time. As far as the first ball, I Bullwinkled that the first time I hit it (big surprise).
    • Rating:
      4/5,
      Lianne Malone
      I could get the 2nd ball into the spot in front of the Win block without even trying. The last ball? It defied my every attempt. For hours! It is now 06:25. I loaded the card at 10:47 yesterday but didn't start seriously playing until 20:00. I've been playing all night though not only on this level. However, I have at least 4 hours in trying to make that last ball behave and trying not to have one of the first two misbehave. I think at the end it was a contest of wills in which I finally prevailed. But I had fun the entire time!
    • Don G Rowe
      @Lianne Malone Thanks for "endeavoring to persevere." :sneaky: This level is interesting in that it seems very easy if you're fortunate enough to find the range on that last ball quickly.
    • Black1226
      @Lianne Malone You're a stubborn little devil, you know that? HaHA!!
    • gmacpro
      Wow - you've made this fairly unstable. I assume the 1st ball is to roll back so B can pass over it to the other side to get the 2nd ball. After three attempts, the ball didn't roll back so I used a ToA to get the 2nd ball. After more than 7 attempts at the last ball - it falls to reach the spot due to either the stairs or the last ball in the row. I had enough.

      EDIT - I just read @Lianne Malone comment and she has more patiences than I. 7 failed attempts at the last ball was enough - not spending
      on it for sure.
    • Don G Rowe
      @gmacpro Yep, that first ball should roll back so B can take the stairs. And there is a technique for the last ball toss ... :sneaky:
      pull back the slider so the ball rolls onto the rails when it falls. You can then push it with "topspin" that carries it over the lip of the grass block more easily and consistently. If you try to bump toss it, the pace has to be perfect ... which is extremely difficult to do.
    There are no comments to display.
  • Album:
    DGR Web
    Uploaded By:
    Don G Rowe
    Date:
    Feb 24, 2019
    View Count:
    1,658
    Comment Count:
    16