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Azerald

Stone Spheres

Chapter 7

Stone Spheres
Azerald, Oct 6, 2017
Frince, chemi, mothproof and 2 others like this.
    • mothproof
      @Chuckthulhu Yeah, it's drab and gray, but the symmetry kinda appeals to me. :)
    • Chuckthulhu
      @mothproof yes, that's a good point about the design, certainly appreciated :thumbsup:
    • pArAPPA dA zAPPER
      @Don G Rowe your right man, I was going to rant about this and that but I've noticed that this is a friendly community and I don't want beef with anyone. My bad bro.
      So @Azerald I find the level lacking man, like it's just a couple tricks and that's it, you feel me?
      The visuals aren't quite there, the tricks make you spend more time in the level than what was spent figuring out the solution and overall I feel like you could have done more to stand out. That's my humble opinion though.
    • Azerald
      @Chuckthulhu thanks for playing :D

      @chemi seems everyone having same trouble with the last ball :confused: its unstable, my bad :( btw thanks for the rating :D

      @hadi thank you bro:cool:

      @pArAPPA dA zAPPER thats the point of this level, doing boogie bot as fast as u can, so u dont need spend a lot of time :p
    • Rating:
      1/5,
      Puzzler
      I gotta agree with @Chuckthulhu here, the entire "level" is filled with annoying tricks but has nothing really playable without them. I'm just a puzzle lover from the FB page looking for more puzzles here, and I gotta say it's sad to see how this forum is now flooded with these so-called "levels" that are really just trying to be edgy but not at all logical. :(
    • Azerald
      @Puzzler yeah, and you can search on puzzle category from this forum and not the guess/random one :D
      And dont forget, mekorama isn't about a puzzle, tricks, logic etc. Is about fun when you playing it:)
      If you didnt enjoy it, you can ask to martin magni to fix these tricks...so no one can exploit bug again :D btw, thank you for playing :thumbsup:
    • Puzzler
      @Azerald Yes, that’s exactly what I wanted to say: Tricks like ToA and Boogie Bot are not fun to most of us, just annoying. Levels like these are essentially just compilations of known tricks and are just lazy level making. :)
    • Chuckthulhu
      @Azerald you make some good points about having fun, and some of us who have been members for a while have talked about this and as you mention categories can help, however, as @Puzzler says, what if the player didn't find it fun? It's subjective to say it's just for fun.
      You may find the rating tough but I'd advise you to take it as positive criticism to understand what players in the forum find fun, be it levels with exploits or pure puzzles.
      I've noticed a group of you that only play and rate levels amongst you and if you always rate with 5 stars (sometimes without even a comment to justify it...) it's up to you but you can't expect every member in the forum to rate 5 stars.
      At the moment I'm writing this comment there are over 8000 levels in these forum and over 2000 members and there have been been about 400 levels featured in FB, so levels and creators will be compared and most tricks and exploits have already been used in other (better) levels.
      The reason I say this is because you shouldn't tell a player "if you don't like it don't play it or talk to Martin" for a review that by all accounts was respectful and provides reasons for the rating, your comment doesn't sound nice as a reply...
      @Puzzler I gather has played FB featured levels, so he's used to levels from some of our most notable creators like KPACABA, Richard Fu and Meko, you're being compared with some of the best so it's just normal that some players will have a different concept of what "fun" is if they played and liked their levels and then play yours. I said it myself, I think you could have put a little more effort and make it a better level.
      Well, end of the rant. Just want to keep everything nice here.
    • Azerald
      @Chuckthulhu hmm, i dont know exactly what do you thinking about me...but, first, i tell you, 5 stars or 1 star its doesnt matter for me, because its just a number. Its doesnt killed me or make me flying:D
      Second, i know that you have been a member here for a long time ago before me, of course these tricks is like out of date for you:cool: but, for me? Its something "new":D
      Everything is fine here...lol :D
    • Chuckthulhu
      I'm glad @Azerald, thanks for taking the time to read my comment :thumbsup:
    • chemi
      @Azerald I wasn't referring to the last ball push but falling at the end to the win. ToA is a trick that can break 90% of current levels so by default I never use it. You never know if it was the designed solution or not.
      When ToA is required by design, creators usually add some visual hints. For example, @PvB uses it many times but show a blend metal tile or red brick tile... something that tells you, hey! here you need to do something.

      That is the tricky end I was referring to. Of course this is just my opinion and suggestion.... nothing else. :thumbsup:
    • Don G Rowe
      Everyone seems to be focusing on the designed ToA at the finish. But the second ball push was a total "Now why didn't I think of that?" moment, at least for me. So for me, the level was more than just the ending trick. And honestly, a stair would have been perfectly fine with me.
    • Chuckthulhu
      I agree about the stairs @Don G Rowe. The ball I felt was, as you said, both part of the fun but at the same time frustrating since pushing balls at ground level with B is harder. But it's interesting to see all the opinions :thumbsup:
      nGord likes this.
    • nGord
      @Puzzler - I can appreciate that the majority of the Featured levels had some puzzle element to them and those that were not were probably introducing a trick and thus had some fun surprise element to them. In other words, they're much like the original 50 levels which were based on discovery, a-ha moments, or the satisfaction of figuring something out. Am I right?

      So as much as I want to appeal to your desires, I also have to point out that your rating seems a bit polarized. Just like pretty much everyone has said, that too many or careless 5-star ratings is "ruining" the site, 1-star ratings can do similar harm. I believe you that you agree with @Chuckthulhu, but notice that he rated it with 3-stars.

      @Azerald - I moved this level into the Playable Bugs/Exploits Levels category. I have to agree that this level is simply a string of tricks/exploits put one after the other. One has to be both a fan and knowledgeable of the tricks to find any merit to this level. I regret to tell you that that is not our typical audience here.
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  • Category:
    Playable Bug/Exploit Levels
    Uploaded By:
    Azerald
    Date:
    Oct 6, 2017
    View Count:
    3,796
    Comment Count:
    29