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cpw

Wall Huggers II

There is no such thing as being too tall. (See the first comment for an updated version tested on v1.5.5)

Wall Huggers II
cpw, Mar 12, 2017
    • cpw
      Note: Make sure the tall bots are fully upright before you lift them, or else their heads might hit the ceiling and fall off. :eek::rolleyes:
      [​IMG]
      Release the R bots in the correct order to complete B's path at different heights.
      In the correct order, each bot should fill a spot such that it forces the next bot to make a turn.
      For the first move, only the middle bot would not get stuck at the wrong spot.
    • Rating:
      5/5,
      Block builder
      Great puzzle to figure out. I really enjoyed it. Last bit is somewhat unstable because the high R's can fall easily. Luckily, the first time I successfully reached that staged, I managed to recover 3 different falls. :eek:
    • cpw
      @Block builder Wow, lucky indeed and fast rating as usual. :rolleyes: I might have been testing it a bit too carefully as they seldom fell off for me......:eek: I think the safer approach would be to wait till they complete a full turning cycle so that they are fully upright again, and slowly lift them up.
    • Chuckthulhu
      Nice castle :rolleyes: (no real review yet).
    • Rating:
      5/5,
      Qudion
      Wow! lengthy but nice:thumbsup:
      cpw likes this.
    • cpw
    • Rating:
      5/5,
      richardfu_
      Lengthy but really fun level :shades:
      cpw likes this.
    • Rating:
      5/5,
      chemi
      Amazing! Really funny and long. Definitely a must. Thanks!
    • cpw
      Here's the full solution in case anyone might need it. :rolleyes:
    • Rating:
      5/5,
      Wang Hung
      I could only say "wow" when seeing it. And I think it's a masterpiece after finishing it!!!!! :eek:
      This level doesn't only show how talented you are, but also reveal how bad-hearted you are. :rolleyes: The order...oh my, It's surely important :rolleyes::rolleyes::rolleyes: Thanks a lot!!!!!
      Since my English isn't that good, I can't say more words of praise, but you know I am complimenting you, right? :rolleyes:
    • Rating:
      5/5,
      Ricko
      Amazing level indeed! I liked the designed path for each bots, it's really awesome! And the level design itself is great!
    • cpw
    • Rating:
      5/5,
      Chuckthulhu
      I feel tempted to just copy paste @Wang Hung's review and call it a day... but then everyone would be like "Why's Chuck so shy all of a sudden?" plus, I owed you a real review... so...
      Really impressive design and really great level. Really easy when you figure it out as there are no tricks or rather "exploits" here and although it's lengthy and huge in size, it's actually short when counting the steps. I think this is very similar to your Conquer levels in that it uses the same elements in different ways for maximum effect.
      I also want to mention the architecture since it's off the charts.
      [​IMG]
      In short: Nice castle and nice bots :rolleyes:. Thanks ;).
    • cpw
      @Chuckthulhu Wow, one of the lengthiest reviews in my album. :eek: Really appreciate it! And yes, somehow I did try to take a different direction this time by moving away from my usual trick-centric levels, and instead developed the level solely around the idea of R bots with different heights, so it seems like the level ended up being closer to a pure puzzle (albeit lengthier than I expected). Then I also wanted something different from my usual Tetris mountains, so it somehow ended up as a castle. :rolleyes:

      Anyhow......My only gripe is that I didn't realize how easy the bots might fall off at the final area, which made it require multiple tries unless one knows exactly what to do beforehand. Guess I'd better find a tester for my next big level. :oops::unsure:
    There are no comments to display.
  • Album:
    The Logician
    Uploaded By:
    cpw
    Date:
    Mar 12, 2017
    View Count:
    4,953
    Comment Count:
    33
    Tags:
    weird bots facebook

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    image/jpeg
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    732px
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