1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
Chuckthulhu

Gulp, Help!

Chemi... I mean, B, is trapped and needs help to get out. Help B reach the win!

Gulp, Help!
Chuckthulhu, Jul 9, 2017
delator77, jvalberca and chemi like this.
    • Chuckthulhu
      If the win block is stuck after pushing the ball, just wait a while. The mechanism gets stuck a little sometimes.
      cpw likes this.
    • Rating:
      5/5,
      cpw
      Gulp! Really tricky level, isn't it? Thanks! :rolleyes:
    • Rating:
      5/5,
      Block builder
      Just what I needed today. Too bad I already tested it yesterday. :rolleyes:
      cpw and Chuckthulhu like this.
    • Rating:
      5/5,
      chemi
      Ja, ja, ja! What can I say? Gulp! :D
      Really nice tricky logic level. Thanks!
      cpw and Chuckthulhu like this.
    • Chuckthulhu
    • gmacpro
      Okay I spent long enough on the 1st part. Need a hint?
      - I can springboard stairs (SBS) off B's starting position and land safely but then B can't get past the inset stairs.
      - I've tried to SBS and slide the fence over to hold/catch B but that doesn't work either.
      - I got the latter once or twice but it's not too stable.
    • Block builder
      @gmacpro You're on the right track.

      There is a weaker variant of springboard stairs. Tap beyond the stairs as soon as B steps on the stairs (but when his body is still relatively low). So this is a 1-tap variant.
    • Chuckthulhu
      @gmacpro as BB said, you're on the right track.
      Avoid gaining momentum by doing the jump right before the stairs.
    • gmacpro
      @ Block builder and @Chuckthulhu - 1st thanks. I told my wife that if the tap and slide is the way, I'll delete it as it wasn't stable for me but since you guys have added value (momentum and one tap), I'll give it another go tomorrow.
    • Rating:
      5/5,
      Firmansyah Amir
      Nice tricky level.. Thanks!
    • Rating:
      5/5,
      ridgerunner
      Great level. Very interesting, unusual start and nice puzzle getting the timing right to interrupt pillarbot's progress.
      managed to squeeze and turn pillarbot 90degrees onto nonmovable draggable so goes direct to finishing slider
    • ridgerunner
      @Block builder ....not sure i understand this. "Tap beyond the stairs".
      I placed zapperbot,stationary,below the step then did a normal sprinboardstairs move and quickly slid the slider over to catch B and nudge zapperbot out of zap range."tap beyond the stairs" do you mean the grass where i had zapperbot standing? I tried a few times but failed.
    • Block builder
      @ridgerunner
      By that I mean tapping the stationary zapperbot (in this case, could be another blocktype but that side of the stairs).
    • ridgerunner
      @Block builder .. OK. I think ive mastered the soft springboard step move. Must try to remember it for future use. Thanks.
    • Rating:
      5/5,
      gmacpro
      Okay - where do I start? Just kidding... That first move took 8 tries the 1st time and 14 times the 2nd. I lucked in on the rest and got the timing down the 1st try. Thanks
    There are no comments to display.
  • Album:
    Newthulhu
    Uploaded By:
    Chuckthulhu
    Date:
    Jul 9, 2017
    View Count:
    2,681
    Comment Count:
    20