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Star Penguin

House Next Door

Bob the fix-it-robot plans to fix poor Robert's roof... Can Rachel help?

House Next Door
Star Penguin, May 17, 2017
MomoKeego, meko, delator77 and 3 others like this.
    • Rating:
      5/5,
      Gepeto
      Awesome level! I liked how I had to scratch my head in order to find the logic. Now I have lost some hairs because of you :D Seriously I love such brain teasers! Thanks!
    • Rating:
      5/5,
      Block builder
      One of those logic levels that requires good thought, while being intuitive for most of the steps. Overall a nice balance.
    • Rating:
      5/5,
      Azka Fauzan Firdaus
      Wow, another insane logic level. I'd use my brain to play your level, and it doesn't playing yet. Thank you @Star Penguin for this insane logic level
    • Rating:
      5/5,
      DEVIL
      Nice Puzzle, short and sweet. :p
    • Rating:
      5/5,
      cpw
      Another really nice logic level making use of different bot properties. :rolleyes:
    • ridgerunner
      I struggled with this one having initially focused on the wrong strategy.
      i completed without releasing the ball in the winblock house, so this is presumably a red herring despite being usefull for releasing R from the trench. I liked the drunk walk by R before the stair to winblock. P.S. meant to click 5*
    • Block builder
      @ridgerunner You can rerate without comment. And there is no red-herring in this level so I'm curious to your solution.
    • ridgerunner
      @Block builder
      Use B to release pillarbot. Take pillarbot to other house to release R. Take pillarbot to opposite side, leave him going up and down the stairs. Move R to opposite side , leaving him on the single isolated block. Let R stand on pillarbot. Lead pbot/R to gap between houses. Pbot/R turns right allowing draggable to be raised letting R spin off drunkenly then he ascends to winblock..tried again and this only works if R is spinning so that he moves drunkenly one line of blocks nearer winblock enabling right turn to win-a slow release leads to R being stuck on the lower level
    • Block builder
      @ridgerunner Ok so that's utilizing an instability. There is a very clean solution to this level.
    • Rating:
      5/5,
      chemi
      Wow! Again a great logic level. I have to confess it took me some time to get the right idea. Amazing, I really enjoy your pure logic levels. Thanks!
    • Rating:
      5/5,
      HackedUp
      Amazing logic level with fascinating frame work
    • Rating:
      5/5,
      Skitmo
      Excellent level I had a pleasant moment playing it @Star Penguin !! Good job!:thumbsup:
    • chemi
      Congrats to be featured at official Mekorama FB page! ;)
    • Lucky j
      I can't solve this please help
    • nGord
      @Lucky j - Star Penguin posted a solution video under the "Caption" tab (found right above these comments). If you'd rather some hints:
      B normally cannot cross over an inset stair block, that is unless he is under a spell like under the influence of Autopilot, or in this level's case: Claustrophobia. The latter happens when B is sent to a spot with an overhanging block. If that spot is a valid spot, tapping it will send B to it and then B will do a calculation to escape to a spot without a low ceiling. You'll notice in this level that B can enter either of the houses in this condition, but not exit (because the inset block is not a valid block from the other direction).
      Normally bots cannot step onto eye blocks (whether just used as objects or when attached as heads to other bots). The exception in this case is that R bots don't seem to care as much what is beyond a downward facing stair block. Therefore it is possible to release the R bots in this level by introducing the B bot or the regular R bot next to the stair blocks of the respective R bots.
      You'll find three bots in this level. Tracing back from the win, you can deduce that an R bot cannot circle around the roof and get to the win. Therefore it must be B who'll have to ride on Pillar Bot's head to the centre-back draggable so as to be raised up to the roof.
      You'll have to understand the R bot trick explained above and then consider which bot is required to release which other bot. Since B can seem to enter either of the houses, but is required to come back out for the ending, he can only be used in a house that allows for his escape. There seems to be a chance in the larger house if say the Pillar Bot completes a path around the backside. ;)
      The middle part is a bit obfuscated in that if Pillar Bot is used to complete a path around back of the larger house for B, the Pillar Bot may get stuck there. R bots are known to freeze if they come across a path that is blocked by a block at their eye level (one block above an empty block space). The solution is to fill the empty block space at the leg level. For that, in this level, you'll need the ball found in the wall of the smaller house.
      The most difficult part from a straight logic perspective is to recognize that the ball can only be toppled by one of the R bots well before the ball is actually needed to ensure that the Pillar Bot does not get stuck in the water on the backside of the larger house discussed in the "Middle part."
    There are no comments to display.
  • Album:
    Logic Album I
    Uploaded By:
    Star Penguin
    Date:
    May 17, 2017
    View Count:
    3,716
    Comment Count:
    25
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