1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
Don G Rowe

Jigsaw

Jigsaw
Don G Rowe, Apr 5, 2017
MomoKeego, D.S.Masters, TR O and 2 others like this.
    • BioRenegat
      So, I completed your level, but can you clarify something:
      Are you supposed to fall down to the ground and than use this "middle" moving part to climb "win" block?
    • Don G Rowe
      Yep!
      There are actually 3 movables you could use to climb the win.
    • Rating:
      4/5,
      BioRenegat
      I might be too harsh here, because this level is good in terms of design and main idea. It's pretty appealing to my eyes. But from first glance I got a feeling that this level is going to be either challenging to unwrap (remove all draggable blocks) or will use all pieces to create something like 3d labyrinth. But in the end removing all pieces was easy, since this whole construction is symmetrical and solution wasn't really mind blowing (took 1 min to solve unfortunately). But in the end this level is still pretty good with decent execution. Thanks for sharing!
    • Don G Rowe
      @BioRenegat Thanks for the feedback.
      The idea was to hide a simple solution in a seemingly elaborate package. So it appears I've succeeded! :sneaky:
    • BioRenegat
      @Don G Rowe Yeah, I kinda figured.
      It's just, well, I expected if you are using this complex structure as decoy, than intended solution would be VERY unexpected or it will be some sort of twist (something like that http://mekoramaforum.com/media/behind-a-curtain.6993/). You know. (dunno, if you get what I'm trying to say) .
      But still great level. I guess that judging other levels after such huge delay is a bad idea, hahah.
    • Rating:
      3/5,
      dDevilL99
      I mean... this level is good looking and it seems complicate, but in the end it's too easy, I hope u don't consider me too strict
      You can finish the level if u simply smash the middle draggable block on the win
    • Don G Rowe
      @dDevilL99 No problem and thanks for the feedback. I think many place a higher value on difficulty than I sometimes do, and that's fine. To me, "charm" is an equally important element in a level design. Many of the original 50 are much more picturesque and/or surprising than they are challenging and/or complex. :)
    • chemi
      I cleaned the area, using simple autopilot B fell to the grass and pushed to the win with one of the blocks.
    • Rating:
      4/5,
      D.S.Masters
      Quite easy...
      move all the pieces out, trip on air, and force B on to the win with a draggable.
      Cute design, though.
    • Don G Rowe
      @chemi That's it! Think of it as kind of an Easter egg. :)
    • chemi
      @Don G Rowe ok, ok... honestly I don't know how to rate it... :confused:
    • TR O
      The setup is amazing. Wish there was some more gameply...
    • Propesyonal
      Sent my b bot flying outside the platform after falling. Both methods were done by bumps.
    There are no comments to display.
  • Album:
    DGR Book 2
    Uploaded By:
    Don G Rowe
    Date:
    Apr 5, 2017
    View Count:
    1,680
    Comment Count:
    13