1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
Bri

The Afterlife

gl

The Afterlife
Bri, Feb 13, 2017
    • nGord
      Hi @Bri, welcome to the forum! Thanks for sharing your first level with us. I just wanted to ensure that you knew that this level, because of the use of the free-draggable block, can be solved by using any of the bots or even with none of the bots at all. In other words, all the bots can be guided to the win blocks or a player can use just the free-draggable alone to trigger a win block. Still, it's a valid level and can be fun to play around with. Thanks again!
      Bri likes this.
    • nGord
      P.S. I moved the level into the Precision/Timing/Random category after receiving a message about the level. The use of the free-draggable does make this a level more about the randomness factor and/or precision required in using the free-draggable.

      There are a few more ways to solve the level as well:
      Someone can simply use an exploit to have B fall on a win from above, or even a dead B could be pushed up onto a win block.

      Credit to @Frenzies for telling me about the last solution in the spoiler. Definitely the most creative solution!
      Bri and Frenzies like this.
    • Bri
      @nGord I'm glad you enjoyed the level. It is designed to be won in many different ways. Even a dead bot can win the level, hence "the afterlife". I hope you all enjoy, it is my first time at designing a level. I'm glad other people were able to solve! Thank you!
      nGord likes this.
    There are no comments to display.
  • Category:
    Precision/Timing
    Uploaded By:
    Bri
    Date:
    Feb 13, 2017
    View Count:
    644
    Comment Count:
    3