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Dician

Telekinesis I

I've made a new album of Telekinesis lvl's. Here I will add lvl's that use dragables. Every next lvl will be harder. Enjoy this practise made in 2D style

Telekinesis I
Dician, Jan 14, 2026 at 2:01 PM
Denis Nazin and delator77 like this.
    • Dician
    • Rating:
      5/5,
      Chris Hester
      Excellent design.
    • ridgerunner
      I am not aware of the term “telekinesis “ ever being used to describe this type of FD gameplay . I think it is a bit misleading and suggests there is something clever happening when there isn’t.
    • Rating:
      4/5,
      delator77
      An easy FD level with nice design. I will waiting for harder levels :sneaky:.Thanks @Dician ;)
      btw, I agree with @ridgerunner about the confusion with the term "telekinesis"
    • Rating:
      5/5,
      Block builder
      I always took telekinesis rather literally, meaning movement at a distance. In that sense I can see it as an apt term to refer to this sort of gameplay. No motor/slider involved. The level is wonderfully designed. Because your level is designed for a free draggable, it does not suffer from the pitfalls logical levels with a free draggable have. I'm awarding 5 stars for the wonderful look and creative telekinesis idea/theme. Hope the levels will not become too difficult, because I know I want to finish them.
    • Rating:
      5/5,
      EinaUdi
      Nice simple level with a free draggable. ;)Though I didn't understand the telekinesis like the other meko friends.
    • Rating:
      5/5,
      Kanchan yadav
      I really like its gameplay and design.
      your title doesn't make any sense in my language so I won't know what it means.
    • Dician
      @Kanchan yadav, @EinaUdi, @Block builder, @delator77, @ridgerunner, @Chris Hester, thank you all for playing my lvl! :D I was worried about the FD type of gameplay, because I thought that extraordinary types of gameplay is not for everybody. :confused: But I see that you've liked it. :) rudgerunner, yes, the name is kind of confusing, so I will try to think about another name that would describe this gameplay. Also delator77, no worries, I will make at least 10 lvl's, with slitghtly increasing difficulty, Also I would add as last lvl's a master difficulty, what would be pretty hard. But yes, Block Builder, I will try not to make them too insane, but it will be very challenging at the end. ;)

      Thank you for enjoying my lvl. I don't have much time this days. But I will try to put enough effort into my lvl's so it would be interesting and nice. :rolleyes:
    • Denis Nazin
      I agree with @delator77, for me this is also a very easy level (just dragging FD onto wedges). But my opinion is subjective – because I have a lot of experience with FD. Perhaps for other players it is more difficult (judging by the ratings). For me, this is a level 4. But you have a good rating, so I won't lower it with my 4.

      But I want to especially praise and thank you for the very pleasant, beautiful, and cute design! I really like the design of this level. That's why I give your level a "like:thumbsup:" for the design! Thank you.;)

      P.S. By the way, I have no problem understanding your name! It's quite obvious to me that the flying FD is very similar to flying objects created by telekinesis. From the outside, it might seem like someone is mentally controlling the FD cube and that's why it flies. That's clear to me.;)
    • Block builder
      The confusion over the term telekinesis, ironically, confuses me. The etymology is (from Google AI):

      The word telekinesis comes from Greek roots: tele- (τῆλε) meaning "far off" or "distant," and kinesis (κίνησις) meaning "movement" or "motion".

      Therefore it's things moving without anything physically putting action on it. From the perspective of the inside of the Mekoworld, doesn't that describe FD's well?

      This is not a critique, I'm just curious what expectations on gameplay others would have from this term. To me, @Dician has found a fun name for a series of FD levels.
    There are no comments to display.
  • Album:
    Telekinesis minigames
    Uploaded By:
    Dician
    Date:
    Jan 14, 2026 at 2:01 PM
    View Count:
    196
    Comment Count:
    10

    EXIF Data

    File Size:
    101.6 KB
    Mime Type:
    image/jpeg
    Width:
    732px
    Height:
    1024px
     

    Note: EXIF data is stored on valid file types when a photo is uploaded. The photo may have been manipulated since upload (rotated, flipped, cropped etc).