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MekaSage

Lost Islands

A no trick level.

Lost Islands
MekaSage, Apr 8, 2025
    • MekaSage
      This level was inspired by @Denis Nazin's recent Free Draggable levels. I seem to remember there are other levels with a similar concept, but I've forgotten the titles and authors. If you think of any, feel free to mention them in the comments.
    • Rating:
      5/5,
      Denis Nazin
      Super!:thumbsup: I really like such non-standard levels. I really liked:D. Thank you my friend;)

      By the way, I'm very glad to see a new level from you:D
      MekaSage likes this.
    • cloe
      I tried solving it during my break, but I ran out of time as my B always falls down. Maybe I'll try it again later with recovery cards made in studio and on phone, as moving the FDs by mouse is quite difficult.
      I've played Marbles! Go! before with the same traffic concept with FDs but not as smooth as this.
      MekaSage likes this.
    • Valentin
      I can’t remember a level such as this one. I mean gem puzzles (taquin, in French) exist in Mekorama, but not with these options.
      Cool, actually.
      Thanks !

      @cloe I didn’t encounter any difficulty with manipulations. But I use a phone and my finger ;)
      MekaSage and cloe like this.
    • MekaSage
      @Denis Nazin - Thanks for your review!

      I can't believe it has been 3 years since I posted a level.
    • MekaSage
      @cloe - I think you're correct that it may be more difficult with a mouse. One tip is to move B to the center of the island before moving it. B seems to be more stable that way.

      Marbles, Go! is the level I was remembering. Thanks!
      cloe likes this.
    • Rating:
      5/5,
      delator77
      Very nice puzzle, the pieces were really smooth & the design was pleasant. Thanks @MekaSage ;)
      nice to see you doing levels :rolleyes:
      MekaSage and cloe like this.
    • Rating:
      5/5,
      cloe
      I finally got it. Smoother to play than marbles go. :thumbsup:
      @MekaSage, yes, that's right, I keep placing my B on the edge and falls down easily. My current approach is not optimal as it involves too many unnecessary steps.

      Liked the bot transfer to win and smooth controls. No need a recovery card. I don't know if I did it as intended. Best played with phone or tablet as mentioned above.

      edit, also,
      Game of Fifteen
    • MekaSage
    • Rating:
      5/5,
      97 NinetySeven
      I moved or hopped about island to island independently.
      I couldn’t find an arrangement of them to create a single path (in order to use a one or two tap win).
    • MekaSage
      @97 NinetySeven - thanks for playing!
      Your method is the intended solution, however the method you originally tried seems like an interesting idea for a new level.
    • MekoMole
      Haven't solved this yet. Very attractive design and interesting gameplay.
    • MekaSage
      Thanks, @MekoMole ! That is word-for-word how I feel about your last level. I keep meaning to go back and finish playing it.
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