This level was inspired by @Denis Nazin's recent Free Draggable levels. I seem to remember there are other levels with a similar concept, but I've forgotten the titles and authors. If you think of any, feel free to mention them in the comments.
Super! I really like such non-standard levels. I really liked. Thank you my friend By the way, I'm very glad to see a new level from you
I tried solving it during my break, but I ran out of time as my B always falls down. Maybe I'll try it again later with recovery cards made in studio and on phone, as moving the FDs by mouse is quite difficult. I've played Marbles! Go! before with the same traffic concept with FDs but not as smooth as this.
I can’t remember a level such as this one. I mean gem puzzles (taquin, in French) exist in Mekorama, but not with these options. Cool, actually. Thanks ! @cloe I didn’t encounter any difficulty with manipulations. But I use a phone and my finger
@cloe - I think you're correct that it may be more difficult with a mouse. One tip is to move B to the center of the island before moving it. B seems to be more stable that way. Marbles, Go! is the level I was remembering. Thanks!
Very nice puzzle, the pieces were really smooth & the design was pleasant. Thanks @MekaSage nice to see you doing levels
I finally got it. Smoother to play than marbles go. @MekaSage, yes, that's right, I keep placing my B on the edge and falls down easily. My current approach is not optimal as it involves too many unnecessary steps. Liked the bot transfer to win and smooth controls. No need a recovery card. I don't know if I did it as intended. Best played with phone or tablet as mentioned above. edit, also, Game of Fifteen
I moved or hopped about island to island independently. I couldn’t find an arrangement of them to create a single path (in order to use a one or two tap win).
@97 NinetySeven - thanks for playing! Spoiler Your method is the intended solution, however the method you originally tried seems like an interesting idea for a new level.
Thanks, @MekoMole ! That is word-for-word how I feel about your last level. I keep meaning to go back and finish playing it.