Considering the size of the level, the challenge has been satisfactory, suitable for everyone. спасибо @Denis Nazin
I worked out how to get two of the stars but not the top one. So I had to watch the video. I then completed it myself. A bit tricky to separate the bots at first but then it was all logical. A neat design! Spoiler Odd how the red bot is able to get the star in the wall. I didn't think he would be able to squeeze in.
Strangely my first win was shorter as i was able to hold R in long legs position using the lower draggable and B then fell off on releasing R to move onto the step. I managed to repeat this move but most times I couldn’t get it to work. However i liked the designed gameplay.
@Block builder @ridgerunner @Chris Hester @RonaldN @delator77 @Valentin Thank you very VERY VERY much my friends!!! I'm very happy that you liked
Wow, @Denis Nazin, it is amazing what you managed to put into this little space, 3 stars with completely different solution paths! I like the behaviour of those little "drawf bots", they are always behaving in a slightly funny way, especially when stacked. Great little level and fun to solve, thanks!
It has more gameplay than it looks. I was currently working on a 4x4 design but adding sufficient gameplay is harder than building large levels, I find .
Cool relaxing level. Amazing use of headless bots. I liked the role swap to each get those stars. I liked how cool the design is. There was once a fun dare or challenge that occured among forum members to create as little space as possible to extract that genius brain juice out. That was a long time ago and i'd personally say this one sure qualifies. Thanks for sharing my friend. @Denis Nazin
@MekaSage Yes, that's exactly what I wanted. I'm glad I managed to do it and you liked it! Thank you very VERY much my friend
@Propesyonal I wasn't on the forum then, but I heard about it. It's really interesting and I really like such levels. But for such levels you need to have a lot of experience and a large stock of various knowledge about mekorama and about various tricks and techniques. Taking this into account, you can make small and complex levels. I wanted to make this level without tricks and I'm glad that it worked out and you liked it. By the way, I have a LOT of mini levels in stock. I'll need to publish them