1. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice

  2. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  3. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice

  4. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
WWWagian

The Pool Theory

A relatively easy level to play, but with a very hard mechanism to make, I hope you enjoy!

The Pool Theory
WWWagian, Mar 11, 2025
Lipled and delator77 like this.
    • Rating:
      5/5,
      delator77
      As you said not difficult to complete but I can see your work making all the mechanisms that work smoothly. Very cute design too. Uuhhmmm, if you add gradually difficulty to the gameplays you will do great levels in Mekorama, I am sure :rolleyes:.Thanks @WWWagian ;) well done!
    • Rating:
      5/5,
      Denis Nazin
      I really liked the level idea! And the mechanics work great for me.
      It's a 5! ;)Thank you. Really cool idea:thumbsup:
    • Valentin
      It was fun to explore. I noticed the hints only after I finished the level (but nice idea though !)
      It is a nice to have a slight view of the underwater mechs ;)
      Welcome to the forum !
    • Lipled
      How
      You
      Create
      This??
      This level is amazing! The system under the pool is so complex, tomorrow i will update a leve with a system like this! (I already create it)
    • delator77
      @Valentin jajaja, after reading your comment I noticed that there are (obvious) hints in the design :rolleyes:
    • Valentin
      @delator77 Have you noticed that
      each symbol appear 3 times? Next to the draggables, near each moving part and given in the right order as a reminder ???
    • delator77
      @Valentin
      Yeah, no, either! I guess the trial and error happened so fast that I didn't have time to notice those details... which are VERY obvious. I can't believe I didn't notice.:confused::eek:
    • Valentin
      @delator77 it is fun to realize that we sometimes miss obvious details. Many possible reasons to that depending on the level, experience, tiredness, the weather ?!… but my favourite explanation is the too obvious reason like in The purloined letter by E. A. Poe !
    • delator77
      @Valentin Uuuhhmmm, I like Poe, but I have not read "The purloined letter"... but I will do & I tell you. Thanks my friend :rolleyes:
    • Valentin
      A short novel of his (which takes place in Paris) I’m sure you will like it !!
    • Rating:
      5/5,
      P_simorf
      This level has satisfying and thrilling elements that I like
    There are no comments to display.